Difference between revisions of "setUnitCombatMode"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "|version=" to "|version1=")
Line 3: Line 3:
 
|game1= arma3dev
 
|game1= arma3dev
  
|version= 2.01
+
|version1= 2.01
  
 
|arg=
 
|arg=

Revision as of 00:55, 26 January 2021

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 2.01|2.01]]
Hover & click on the images for description

Description

Description:
Sets unit's combat mode (engagement rules). Mode may be one of the following:
  • "BLUE" : Never fire, keep formation
  • "GREEN" : Hold fire, keep formation
  • "WHITE" : Hold fire, engage at will/loose formation
  • "YELLOW" : Fire at will, keep formation
  • "RED" : Fire at will, engage at will/loose formation
See Combat Modes for more information on combat modes.
Groups:
Unit Control

Syntax

Syntax:
unit setUnitCombatMode mode
Parameters:
unit: Object
mode: String
Return Value:
Nothing

Examples

Example 1:
_unit setUnitCombatMode "YELLOW"

Additional Information

See also:
unitCombatMode setCombatMode combatMode

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 2.01]][[ Category: arma3dev: New Scripting Commands | SETUNITCOMBATMODE]][[ Category: arma3dev: Scripting Commands | SETUNITCOMBATMODE]]