Difference between revisions of "setUnitCombatMode"

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See [[Combat Modes]] for more information on combat modes.
See [[Combat Modes]] for more information on combat modes.
|mp= |Multiplayer Behaviour=

Revision as of 17:28, 7 February 2021

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 2.01|2.01]]
Hover & click on the images for description


Sets unit's combat mode (engagement rules). For AI group combat mode see setCombatMode. Mode may be one of the following:
  • "BLUE" : Never fire, keep formation
  • "GREEN" : Hold fire, keep formation
  • "WHITE" : Hold fire, engage at will/loose formation
  • "YELLOW" : Fire at will, keep formation
  • "RED" : Fire at will, engage at will/loose formation
See Combat Modes for more information on combat modes.
Unit Control


unit setUnitCombatMode mode
unit: Object
mode: String
Return Value:


Example 1:
_unit setUnitCombatMode "YELLOW"

Additional Information

See also:
unitCombatMode setCombatMode combatMode


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Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 2.01]][[ Category: arma3dev: New Scripting Commands | SETUNITCOMBATMODE]][[ Category: arma3dev: Scripting Commands | SETUNITCOMBATMODE]]