setViewDistance: Difference between revisions

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m (Add viewDistance value)
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |Game name=
|game1= ofp
|version1= 1.00


|1.00|Game version=
|game2= ofpe
|version2= 1.00


|eff= local |Effects in MP=
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| Set rendering distance. Setting view distance to &lt;{{=}} 0 resets the value to the client's options (set in <tt>Options → Video → General → Visibility → Overall</tt>).
|game4= arma2
{{Informative|Client-side max view distance is limited by the server's view distance.}}
|version4= 1.00
{{Important|View distance also defines the maximum distance between a unit and any other unit they can [[knowsAbout|know about]].
Higher view distance will involve more AI simulation cycles for every unit, which causes low performance.}}


{{{!}}class{{=}}"wikitable"
|game5= arma2oa
!Game
|version5= 1.50
!min. scripted
 
!min. UI
|game6= tkoh
!default
|version6= 1.00
!max. UI
 
!max. scripted
|game7= arma3
|version7= 0.50
 
|eff= local
 
|gr1= System
 
|gr2= Environment
 
|descr= Set rendering distance. Setting view distance to >= 0 resets the value to the client's options (set in {{hl|Options → Video → General → Visibility → Overall}}).
{{Feature|informative|In previous versions, client's max view distance was limited by the server's view distance.}}
{{Feature|important|
View distance also defines the maximum distance between a unit and any other unit they can [[knowsAbout|know about]].
Higher view distance will involve more AI simulation cycles for every unit, which causes low performance. See [[Arma 3: Performance Optimisation]].
}}
 
{{{!}} class="wikitable"
! Game
! min. scripted
! min. UI
! default
! max. UI
! max. scripted
{{!}}-
{{!}}-
{{!}}{{arma3}}
{{!}} {{arma3}}
{{!}}200
{{!}} 200
{{!}}500
{{!}} 500
{{!}}'''1600'''
{{!}} '''1600'''
{{!}}12000
{{!}} 12000
{{!}}40000
{{!}} 40000
{{!}}-
{{!}}-
{{!}}{{arma2oa}}
{{!}} {{arma2oa}}
{{!}}200
{{!}} 200
{{!}}500
{{!}} 500
{{!}}'''2500'''
{{!}} '''2500'''
{{!}}10000
{{!}} 10000
{{!}}15000
{{!}} 15000
{{!}}-
{{!}}-
{{!}}{{arma2}}
{{!}} {{arma2}}
{{!}}200
{{!}} 200
{{!}}500
{{!}} 500
{{!}}'''3000'''
{{!}} '''3000'''
{{!}}10000
{{!}} 10000
{{!}}15000
{{!}} 15000
{{!}}-
{{!}}-
{{!}}{{arma}}
{{!}} {{arma1}}
{{!}}200
{{!}} 200
{{!}}500
{{!}} 500
{{!}}'''1200'''
{{!}} '''1200'''
{{!}}10000
{{!}} 10000
{{!}}?
{{!}} 15000
{{!}}-
{{!}}-
{{!}}{{ofp}}
{{!}} {{ofp}}
{{!}}500
{{!}} 500
{{!}}500
{{!}} 500
{{!}}'''900'''
{{!}} '''900'''
{{!}}5000
{{!}} 5000
{{!}}?
{{!}} 5000
{{!}}} |Description=
{{!}}}
____________________________________________________________________________________________


| [[setViewDistance]] distance |Syntax=
|s1= [[setViewDistance]] distance


|p1= distance: [[Number]] - distance in metres |Parameter 1=
|p1= distance: [[Number]] - distance in metres; {{GVI|arma3|1.00|size= 0.75}} a negative value resets the view distance to user video setting


| [[Nothing]] |Return value=
|r1= [[Nothing]]
____________________________________________________________________________________________
 
|x1= <code>[[setViewDistance]] 2250;</code> |Example 1=


|x2= <code>[[setViewDistance]] -1; {{codecomment|// reset view distance in {{arma3}}}}</code> |Example 2=
|x1= <sqf>setViewDistance 2250;</sqf>
____________________________________________________________________________________________


| [[viewDistance]], [[setDetailMapBlendPars]], [[setTerrainGrid]], [[getObjectViewDistance]], [[setObjectViewDistance]] |See also=
|x2= <sqf>setViewDistance -1; // reset view distance in Arma 3</sqf>
 
|seealso= [[viewDistance]] [[setDetailMapBlendPars]] [[setTerrainGrid]] [[getObjectViewDistance]] [[setObjectViewDistance]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 17:19, 5 June 2023

Hover & click on the images for description

Description

Description:
Set rendering distance. Setting view distance to >= 0 resets the value to the client's options (set in Options → Video → General → Visibility → Overall).
In previous versions, client's max view distance was limited by the server's view distance.
View distance also defines the maximum distance between a unit and any other unit they can know about. Higher view distance will involve more AI simulation cycles for every unit, which causes low performance. See Arma 3: Performance Optimisation.
Game min. scripted min. UI default max. UI max. scripted
Arma 3 200 500 1600 12000 40000
Arma 2: Operation Arrowhead 200 500 2500 10000 15000
Arma 2 200 500 3000 10000 15000
Armed Assault 200 500 1200 10000 15000
Operation Flashpoint 500 500 900 5000 5000
Groups:
SystemEnvironment

Syntax

Syntax:
setViewDistance distance
Parameters:
distance: Number - distance in metres; Arma 3 logo black.png1.00 a negative value resets the view distance to user video setting
Return Value:
Nothing

Examples

Example 1:
setViewDistance 2250;
Example 2:
setViewDistance -1; // reset view distance in Arma 3

Additional Information

See also:
viewDistance setDetailMapBlendPars setTerrainGrid getObjectViewDistance setObjectViewDistance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note