setViewDistance: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Some wiki formatting)
(Add OFP & A1's max viewDistance)
Line 28: Line 28:
|gr2= Environment
|gr2= Environment


|descr= Set rendering distance. Setting view distance to <{{=}} 0 resets the value to the client's options (set in {{hl|Options → Video → General → Visibility → Overall}}).
|descr= Set rendering distance. Setting view distance to >= 0 resets the value to the client's options (set in {{hl|Options → Video → General → Visibility → Overall}}).
{{Feature|Informative|Client-side max view distance is limited by the server's view distance.}}
{{Feature|informative|Client-side max view distance is limited by the server's view distance.}}
{{Feature|important|View distance also defines the maximum distance between a unit and any other unit they can [[knowsAbout|know about]].
{{Feature|important|
Higher view distance will involve more AI simulation cycles for every unit, which causes low performance.}}
View distance also defines the maximum distance between a unit and any other unit they can [[knowsAbout|know about]].
Higher view distance will involve more AI simulation cycles for every unit, which causes low performance. See [[Arma 3: Performance Optimisation]].
}}


{{{!}}class{{=}}"wikitable"
{{{!}} class="wikitable"
!Game
! Game
!min. scripted
! min. scripted
!min. UI
! min. UI
!default
! default
!max. UI
! max. UI
!max. scripted
! max. scripted
{{!}}-
{{!}}-
{{!}}{{arma3}}
{{!}} {{arma3}}
{{!}}200
{{!}} 200
{{!}}500
{{!}} 500
{{!}}'''1600'''
{{!}} '''1600'''
{{!}}12000
{{!}} 12000
{{!}}40000
{{!}} 40000
{{!}}-
{{!}}-
{{!}}{{arma2oa}}
{{!}} {{arma2oa}}
{{!}}200
{{!}} 200
{{!}}500
{{!}} 500
{{!}}'''2500'''
{{!}} '''2500'''
{{!}}10000
{{!}} 10000
{{!}}15000
{{!}} 15000
{{!}}-
{{!}}-
{{!}}{{arma2}}
{{!}} {{arma2}}
{{!}}200
{{!}} 200
{{!}}500
{{!}} 500
{{!}}'''3000'''
{{!}} '''3000'''
{{!}}10000
{{!}} 10000
{{!}}15000
{{!}} 15000
{{!}}-
{{!}}-
{{!}}{{arma1}}
{{!}} {{arma1}}
{{!}}200
{{!}} 200
{{!}}500
{{!}} 500
{{!}}'''1200'''
{{!}} '''1200'''
{{!}}10000
{{!}} 10000
{{!}}?
{{!}} 15000
{{!}}-
{{!}}-
{{!}}{{ofp}}
{{!}} {{ofp}}
{{!}}500
{{!}} 500
{{!}}500
{{!}} 500
{{!}}'''900'''
{{!}} '''900'''
{{!}}5000
{{!}} 5000
{{!}}?
{{!}} 5000
{{!}}}
{{!}}}



Revision as of 15:30, 25 April 2023

Hover & click on the images for description

Description

Description:
Set rendering distance. Setting view distance to >= 0 resets the value to the client's options (set in Options → Video → General → Visibility → Overall).
Client-side max view distance is limited by the server's view distance.
View distance also defines the maximum distance between a unit and any other unit they can know about. Higher view distance will involve more AI simulation cycles for every unit, which causes low performance. See Arma 3: Performance Optimisation.
Game min. scripted min. UI default max. UI max. scripted
Arma 3 200 500 1600 12000 40000
Arma 2: Operation Arrowhead 200 500 2500 10000 15000
Arma 2 200 500 3000 10000 15000
Armed Assault 200 500 1200 10000 15000
Operation Flashpoint 500 500 900 5000 5000
Groups:
SystemEnvironment

Syntax

Syntax:
setViewDistance distance
Parameters:
distance: Number - distance in metres
Return Value:
Nothing

Examples

Example 1:
setViewDistance 2250;
Example 2:
setViewDistance -1; // reset view distance in Arma 3

Additional Information

See also:
viewDistance setDetailMapBlendPars setTerrainGrid getObjectViewDistance setObjectViewDistance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note