setViewDistance

From Bohemia Interactive Community
Revision as of 16:19, 5 June 2023 by Lou Montana (talk | contribs) (Fix description)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Set rendering distance. Setting view distance to >= 0 resets the value to the client's options (set in Options → Video → General → Visibility → Overall).

In previous versions, client's max view distance was limited by the server's view distance.

View distance also defines the maximum distance between a unit and any other unit they can know about. Higher view distance will involve more AI simulation cycles for every unit, which causes low performance. See Arma 3: Performance Optimisation.

Game min. scripted min. UI default max. UI max. scripted
Arma 3 200 500 1600 12000 40000
Arma 2: Operation Arrowhead 200 500 2500 10000 15000
Arma 2 200 500 3000 10000 15000
Armed Assault 200 500 1200 10000 15000
Operation Flashpoint 500 500 900 5000 5000
Groups:
SystemEnvironment

Syntax

Syntax:
setViewDistance distance
Parameters:
distance: Number - distance in metres; Arma 3 logo black.png1.00 a negative value resets the view distance to user video setting
Return Value:
Nothing

Examples

Example 1:
Example 2:
setViewDistance -1; // reset view distance in Arma 3

Additional Information

See also:
viewDistance setDetailMapBlendPars setTerrainGrid getObjectViewDistance setObjectViewDistance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note