Difference between revisions of "sideRadio"

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m (template:command argument fix)
m (template:command argument fix)
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| Sends the audio message to the side radio channel. Must have assigned "ItemRadio" to send or receive the transmission. The message is defined in CfgRadio in the [[description.ext]] file or config radio protocol. The transmission will play only on the PC where command was executed. If you need the transmission to play on all computers, you have to execute it globally (see [[remoteExec]]).
 
| Sends the audio message to the side radio channel. Must have assigned "ItemRadio" to send or receive the transmission. The message is defined in CfgRadio in the [[description.ext]] file or config radio protocol. The transmission will play only on the PC where command was executed. If you need the transmission to play on all computers, you have to execute it globally (see [[remoteExec]]).
<br><br>Note:  When transmitting unit gets killed, transmission will be interrupted, however when receiving unit gets killed, the transmission continues to play. |= Description
+
<br><br>Note:  When transmitting unit gets killed, transmission will be interrupted, however when receiving unit gets killed, the transmission continues to play. |DESCRIPTION=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| unit '''sideRadio''' radioName |= Syntax
+
| unit '''sideRadio''' radioName |SYNTAX=
  
 
|p1= unit: [[Object]] - unit to transmit |PARAMETER1=  
 
|p1= unit: [[Object]] - unit to transmit |PARAMETER1=  
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| [[Nothing]] |RETURNVALUE=  
 
| [[Nothing]] |RETURNVALUE=  
  
|s2= [side, identity] '''sideRadio''' radioName |= Syntax
+
|s2= [side, identity] '''sideRadio''' radioName |SYNTAX=
  
|p21= [side, identity]: [[Array]] |= Parameter 1
+
|p21= [side, identity]: [[Array]] |PARAMETER1=
|p22= side: [[Side]] - side to which the transmission will be played |= Parameter 2
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|p22= side: [[Side]] - side to which the transmission will be played |PARAMETER2=
 
|p23= identity: [[String]] - class name of one of the identities in CfgHQIdentities. Possible identities in Arma 3 are:
 
|p23= identity: [[String]] - class name of one of the identities in CfgHQIdentities. Possible identities in Arma 3 are:
 
* "Base"
 
* "Base"
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* "OPF"
 
* "OPF"
 
* "IND"
 
* "IND"
* "IND_G" |= Parameter 3
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* "IND_G" |PARAMETER3=
|p24= radioName: [[String]] - class name from CfgRadio |= Parameter 4
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|p24= radioName: [[String]] - class name from CfgRadio |PARAMETER4=
|r2=  [[Nothing]] |= Return value
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|r2=  [[Nothing]] |RETURNVALUE=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
 
   
 
   
|x1= <code>_soldierOne [[sideRadio]] "messageOne";</code> |= Example 1
+
|x1= <code>_soldierOne [[sideRadio]] "messageOne";</code> |EXAMPLE1=
|x2= <code>[[player]] [[sideRadio]] [[configName]] [[selectRandom]] ("true" [[configClasses]] ([[configFile]] >> "CfgRadio"));</code> |= Example 2
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|x2= <code>[[player]] [[sideRadio]] [[configName]] [[selectRandom]] ("true" [[configClasses]] ([[configFile]] >> "CfgRadio"));</code> |EXAMPLE2=
 
|x3= <code><nowiki>[</nowiki>[[west]], "Base"] [[sideRadio]] [[configName]] [[selectRandom]] ("true" [[configClasses]] ([[configFile]] >> "CfgRadio"));</code>|EXAMPLE3=
 
|x3= <code><nowiki>[</nowiki>[[west]], "Base"] [[sideRadio]] [[configName]] [[selectRandom]] ("true" [[configClasses]] ([[configFile]] >> "CfgRadio"));</code>|EXAMPLE3=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| [[sideChat]], [[groupRadio]], [[customRadio]], [[vehicleRadio]], [[globalRadio]], [[directSay]], [[commandRadio]] |= See also
+
| [[sideChat]], [[groupRadio]], [[customRadio]], [[vehicleRadio]], [[globalRadio]], [[directSay]], [[commandRadio]] |SEEALSO=
  
 
}}
 
}}

Revision as of 15:49, 7 April 2019

Template:Command

Notes

Posted on 03:47, 12 February 2007
Ceeeb
In OFP v1.96, sideRadio messages can be sent from 2 abstract sources: "Papa_Bear" and "Base FireFly". Use sideRadio on an array in the form [SIDE,"base"],[SIDE,"HQ"],[SIDE,"Papa_bear"] or [SIDE,"airbase"], where SIDE is the side broadcasting. "HQ", "base" and "Papa_bear" seem to be the same object. The callsign strings can be re-defined using a stringTable.csv file, using STR_CFG_PAPABEAR and STR_CFG_FIREFLYBASE. Example : [EAST,"base"] sideRadio "returnToBase".

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Posted on December 3, 2016 - 21:32 (UTC)
Killzone Kid
To transmit user custom sounds (see Multiplayer_Custom_Sounds_Tutorial), prefix the full filename including file extension with #. For example if there is a custom user sound file called MySound.ogg, to play it on the radio use: player sideRadio "#MySound.ogg";