sideUnknown: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters")
mNo edit summary
Line 5: Line 5:


|1.00|Game version=
|1.00|Game version=
|gr1= Sides |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 51: Line 53:
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Sides|{{uc:{{PAGENAME}}}}]]

Revision as of 01:31, 20 September 2020

Hover & click on the images for description

Description

Description:
The unknown side.
Used when the side of a unit is unknown, e.g. for spotted targets with insufficient information.
Groups:
Sides

Syntax

Syntax:
sideUnknown
Return Value:
Side

Examples

Example 1:
//soldier1 and soldier2 of different sides and out of sight soldier1 reveal soldier2; hint str (soldier1 nearTargets 1000); //returns: [[[1557.96,5047.4,1.32402],"SoldierWB",UNKNOWN,0.0155183,soldier2,5]] soldier1 reveal [soldier2,1.5]; //returns: [[[1556.52,5050.08,1.32402],"SoldierWB",WEST,0.0211193,soldier2,5]]

Additional Information

See also:
nearTargetsrevealSidesidewesteastresistanceciviliansideLogicsideFriendlysideEnemyplayerSidesideEmptysideAmbientLifeSide relations

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section