skillFinal: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "<dd class="notedate">Posted on ([^<>]+) " to "<dd class="notedate">Posted on $1</dd> ")
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<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on January 31, 2015 - 8:45
<dd class="notedate">Posted on January 31, 2015 - 8:45</dd>
<dt class="note">[[User:ondrejkuzel|ondrejkuzel]]
<dt class="note">[[User:ondrejkuzel|ondrejkuzel]]
<dd class="note">Since 1.40 the command works also in MP environment
<dd class="note">Since 1.40 the command works also in MP environment


<dd class="notedate">Posted on August 11, 2018 - 17:12 GMT+02:00
<dd class="notedate">Posted on August 11, 2018 - 17:12 GMT+02:00</dd>
<dt class="note">[[User:Lou Montana|Lou Montana]]
<dt class="note">[[User:Lou Montana|Lou Montana]]
<dd class="note">"endurance" is not exactly a valid value since {{arma3}} (see [[AI Sub-skills|sub-skill]]).<br>
<dd class="note">"endurance" is not exactly a valid value since {{arma3}} (see [[AI Sub-skills|sub-skill]]).<br>

Revision as of 02:17, 30 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
skillName: String - See sub-skill. Possible values are:
  • aimingAccuracy
  • aimingShake
  • aimingSpeed
  • endurance
  • spotDistance
  • spotTime
  • courage
  • reloadSpeed
  • commanding
  • general
Return Value:
Return value needed

Examples

Example 1:
_unitTrueCourage = unit1 skillFinal "courage";

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on January 31, 2015 - 8:45
ondrejkuzel
Since 1.40 the command works also in MP environment
Posted on August 11, 2018 - 17:12 GMT+02:00
Lou Montana
"endurance" is not exactly a valid value since Arma 3 (see sub-skill).
The value can still be queried but is not pertinent.