someAmmo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Some wiki formatting)
 
(52 intermediate revisions by 10 users not shown)
Line 1: Line 1:
[[Category:Scripting Commands|SOMEAMMO]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.96|SOMEAMMO]]
[[Category:Scripting Commands OFP 1.46|SOMEAMMO]]
[[Category:Scripting Commands ArmA|SOMEAMMO]]


|game1= ofp
|version1= 1.00


<h2 style="color:#000066">'''someAmmo ''unit'''''</h2>
|game2= ofpe
|version2= 1.00


|game3= arma1
|version3= 1.00


'''Operand types:'''
|game4= arma2
|version4= 1.00


'''unit:''' [[Object]]
|game5= arma2oa
|version5= 1.50


'''Type of returned value:'''
|game6= tkoh
|version6= 1.00


[[Boolean]]
|game7= arma3
|version7= 0.50


'''Description:'''
|gr1= Unit Inventory


Check if unit has some ammo.
|descr= Check if unit has some ammo.


|s1= [[someAmmo]] unitName


'''Example:'''
|p1= unitName: [[Object]]


? [[not]] ('''someAmmo''' loon1) : [[hint]] "Loon1 is out of ammo!"
|r1= [[Boolean]]
 
|x1= <sqs>? not (someAmmo _loon1) : hint "Loon1 is out of ammo!"</sqs>
 
|x2= <sqf>if (not someAmmo _loon1) then { hint "Loon1 is out of ammo!" };</sqf>
 
|seealso= [[ammo]] [[magazines]]
}}

Latest revision as of 20:01, 24 February 2023

Hover & click on the images for description

Description

Description:
Check if unit has some ammo.
Groups:
Unit Inventory

Syntax

Syntax:
someAmmo unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
? not (someAmmo _loon1) : hint "Loon1 is out of ammo!"
Example 2:
if (not someAmmo _loon1) then { hint "Loon1 is out of ammo!" };

Additional Information

See also:
ammo magazines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note