stop

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Revision as of 23:37, 16 April 2009 by Kronzky (talk | contribs) (add. see also)
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Description

Description:
Stop AI unit. Stopped unit will not be able to move and fire. Use disableAI to choose which part of AI you want to stop
Groups:
Uncategorised

Syntax

Syntax:
unitName stop stop
Parameters:
unitName: Object
stop: Boolean
Return Value:
Nothing

Examples

Example 1:
+loon1 stop true

Additional Information

See also:
stoppeddoStopcommandStop

Notes

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Notes

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