surfaceNormal: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Returns {{Wikipedia|Normal_(geometry)|surface normal}} on given position.
|descr= Returns {{Wikipedia|Normal_(geometry)|surface normal}} on given position.


|s1= '''surfaceNormal''' position
|s1= [[surfaceNormal]] position


|p1= position: [[Array]] - format [[Position2D]] or [[Position3D]] in which case Z will be ignored
|p1= position: [[Array]] - format [[Position2D]] or [[Position3D]] in which case Z will be ignored

Revision as of 18:11, 20 June 2021

Hover & click on the images for description

Description

Description:
Returns surface normal on given position.
Groups:
Positions

Syntax

Syntax:
surfaceNormal position
Parameters:
position: Array - format Position2D or Position3D in which case Z will be ignored
Return Value:
Array - Example: [-0.102321,0.19977,0.974486]

Examples

Example 1:
_normal = surfaceNormal [300, 500];
Example 2:
_normal = surfaceNormal position player;

Additional Information

See also:
setVectorUpsurfaceIsWatersurfaceType

Notes

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