taskNull: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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| [[Task]]
| [[Task]]


| x1 = <code>![[isNull]] [[taskNull]]; // false</code>
| x1 = <code>![[isNull]] [[taskNull]]; // false</code>
| x2 = <code>[[str]] [[taskNull]]; // No task</code>
| x2 = <code>[[str]] [[taskNull]]; // No task</code>


|[[controlNull]], [[displayNull]], [[grpNull]], [[locationNull]], [[objNull]], [[teamMemberNull]], [[scriptNull]], [[configNull]], [[typeName]], [[isNull]]
|[[controlNull]], [[displayNull]], [[grpNull]], [[locationNull]], [[objNull]], [[teamMemberNull]], [[scriptNull]], [[configNull]], [[typeName]], [[isNull]]

Revision as of 19:11, 18 January 2021

Hover & click on the images for description

Description

Description:
A non-existing Task. To compare non-existent tasks use isNull or isEqualTo:
Groups:
BriefingVariables

Syntax

Syntax:
taskNull
Return Value:
Task

Examples

Example 1:
!isNull taskNull; // false
Example 2:
str taskNull; // No task

Additional Information

See also:
controlNulldisplayNullgrpNulllocationNullobjNullteamMemberNullscriptNullconfigNulltypeNameisNull

Notes

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