taskNull: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (Text replacement - "<code>([^\[]+)<\/code>" to "<sqf>$1</sqf>")
 
(53 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| A non-existing [[Task]]. To compare non-existent tasks use [[isNull]] or [[isEqualTo]]:
|game3= tkoh
* <tt>[[taskNull]] <nowiki>==</nowiki> [[taskNull]]; // false</tt>
|version3= 1.00
* <tt>[[isNull]] [[taskNull]]; // true</tt>
* <tt>[[taskNull]] [[isEqualTo]] [[taskNull]]; // true</tt> |DESCRIPTION=
____________________________________________________________________________________________


| '''taskNull''' |SYNTAX=
|game4= arma3
|version4= 0.50


|p1= |PARAMETER1=  
|gr1= Briefing


|p2= |PARAMETER2=  
|gr2= Variables


|p3= |PARAMETER3=  
|descr= A non-existing [[Task]]. To compare non-existent tasks use [[isNull]] or [[isEqualTo]]:
<sqf>taskNull == taskNull; // false
isNull taskNull; // true
taskNull isEqualTo taskNull; // true</sqf>


| [[Task]] |RETURNVALUE=
|s1= [[taskNull]]


|r1= [[Task]]


| x1 = <code>![[isNull]] [[taskNull]]; // false</code> |=
|x1= <sqf>!isNull taskNull; // false</sqf>
| x2 = <code>[[str]] [[taskNull]]; // No task</code> |=


____________________________________________________________________________________________
|x2= <sqf>str taskNull; // no task</sqf>


|[[controlNull]], [[displayNull]], [[grpNull]], [[locationNull]], [[objNull]], [[teamMemberNull]], [[scriptNull]], [[configNull]], [[typeName]], [[isNull]] |SEEALSO=
|seealso= [[controlNull]] [[displayNull]] [[grpNull]] [[locationNull]] [[objNull]] [[teamMemberNull]] [[scriptNull]] [[configNull]] [[typeName]] [[isNull]]
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 21:08, 13 May 2022

Hover & click on the images for description

Description

Description:
A non-existing Task. To compare non-existent tasks use isNull or isEqualTo:
taskNull == taskNull; // false isNull taskNull; // true taskNull isEqualTo taskNull; // true
Groups:
BriefingVariables

Syntax

Syntax:
taskNull
Return Value:
Task

Examples

Example 1:
!isNull taskNull; // false
Example 2:
str taskNull; // no task

Additional Information

See also:
controlNull displayNull grpNull locationNull objNull teamMemberNull scriptNull configNull typeName isNull

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note