Difference between revisions of "teamSwitch"
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(added note to description removed from notes)
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NOTE: When switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it <tt>_unit [[enableAI]] "TeamSwitch"</tt> so that the unit continues with [[waypoints]] |= Description
Revision as of 18:44, 6 August 2017
- Invoke the Team Switch dialog (force it even when conditions are not met). There has to be at least one playable unit for team switch to work, and for this command to work in MP, respawn type in description.ext should be 5 (SIDE).
NOTE: When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it _unit enableAI "TeamSwitch" so that the unit continues with waypoints
- Return Value:
- Example needed