terrainIntersect: Difference between revisions

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(see also)
(AGL)
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| Checks for intersection of terrain between two positions. Returns true if intersects with terrain. ''Uses [[PositionATL]]'' |= Description
| Checks for intersection of terrain between two positions. Returns true if intersects with terrain. ''Uses [[PositionAGL]]'' |= Description
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| '''terrainIntersect''' [pos1, pos2] |= Syntax
| '''terrainIntersect''' [pos1, pos2] |= Syntax


|p1= pos1: [[PositionATL]] |= Parameter 1
|p1= pos1: [[PositionAGL]] |= Parameter 1
|p2= pos2: [[PositionATL]] |= Parameter 2
|p2= pos2: [[PositionAGL]] |= Parameter 2


| [[Boolean]] |= Return value
| [[Boolean]] |= Return value

Revision as of 16:19, 13 August 2015

Hover & click on the images for description

Description

Description:
Checks for intersection of terrain between two positions. Returns true if intersects with terrain. Uses PositionAGL
Groups:
Uncategorised

Syntax

Syntax:
terrainIntersect [pos1, pos2]
Parameters:
pos1: PositionAGL
pos2: PositionAGL
Return Value:
Boolean

Examples

Example 1:
terrainIntersect [getPosATL player, getPosATL chopper]
Example 2:
_doesIntersect = terrainIntersect [ position player, position enemy1 ];

Additional Information

See also:
lineIntersectsSurfacesintersectlineIntersectslineIntersectsWithterrainIntersectASLlineIntersectsObjs

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on may 31, 2012 - 10:40 (CEST)
Lou Montana
Please note the difference :
  • terrainIntersect
  • terrainIntersectASL
  • lineIntersects
  • lineIntersectsWith
  • lineIntersectsObjs
  • intersect
Posted on may 31, 2012 - 10:40 (CEST)
Rocket
This command is CPU intensive on the engine, be careful with its use.
Posted on Jun 23, 2012 - 17:15 (CEST)
Dwarden
This command was changed to ATL and counterpart for ASL was added in build 94049.

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