tvSetData: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| ?r2=(.*)\|RETURNVALUE= *" to " |r2=(.*)|RETURNVALUE2=")
m (Fix bad regex effects)
Tag: Undo
Line 7: Line 7:


|gr1= GUI Control |GROUP1=
|gr1= GUI Control |GROUP1=


|arg= local |Multiplayer Arguments=
|arg= local |Multiplayer Arguments=
Line 18: Line 16:
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[tvSetData]] [idc, [path], data] |SYNTAX=
| [[tvSetData]] [idc, path, data] |SYNTAX=
 
|p1= [idc, [path], text]: [[Array]] |PARAMETER1=  


|p2= idc: [[Number]] |PARAMETER2=  
|p1= idc: [[Number]] |PARAMETER1=


|p3= [path]: [[Array]] - Array containing numbers. |PARAMETER3=  
|p2= path: [[Array]] of [[Number]]s |PARAMETER2=


|p4= data: [[String]] |PARAMETER4=
|p3= data: [[String]] |PARAMETER3=


| [[Nothing]] |RETURNVALUE=  
| [[Nothing]] |RETURNVALUE=  
____________________________________________________________________________________________
____________________________________________________________________________________________
| s2= _ctrl [[tvSetData]] [ [path], data] |SYNTAX2=


|p21= _ctrl: [[Control]] |PARAMETER1=  
|s2= ctrl [[tvSetData]] [path, data] |SYNTAX2=
 
|p21= ctrl: [[Control]] |PARAMETER21=


| p22= [ [path], data]: [[Array]] |PARAMETER2=  
|p22= path: [[Array]] of [[Number]]s |PARAMETER22=


|r2=(.*)|RETURNVALUE2=  
|p23= data: [[String]] |PARAMETER23=
 
|r2= [[Nothing]] |RETURNVALUE2=
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code>[[tvSetData]] [101, [0], "Test data"];</code> |EXAMPLE1=
|x1= <code>[[tvSetData]] [101, [0], "Test data"];</code> |EXAMPLE1=


|x2= <code>_ctrl [[tvSetData]] [ [0,0,0], "Test data"];</code> |EXAMPLE2=
|x2= <code>_ctrl [[tvSetData]] [<nowiki/>[0,0,0], "Test data"];</code> |EXAMPLE2=
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 94: Line 92:


<h3 style='display:none'>Bottom Section</h3>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]

Revision as of 21:54, 24 September 2020

Hover & click on the images for description

Description

Description:
Sets string data to item on given path. IDC means id of parent Tree View.
Groups:
GUI Control

Syntax

Syntax:
tvSetData [idc, path, data]
Parameters:
idc: Number
path: Array of Numbers
data: String
Return Value:
Nothing

Alternative Syntax

Syntax:
ctrl tvSetData [path, data]
Parameters:
ctrl: Control
path: Array of Numbers
data: String
Return Value:
Nothing

Examples

Example 1:
tvSetData [101, [0], "Test data"];
Example 2:
_ctrl tvSetData [[0,0,0], "Test data"];

Additional Information

See also:
tvAddtvCleartvCollapsetvCounttvCurSeltvDatatvDeletetvExpandtvPicturetvSetCurSeltvSetPicturetvSetValuetvSorttvSortByValuetvTexttvValue

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Sep 11 2014
ffur2007slx2_5
(A3 1.28)tv command family overview //tv command family available for CT_TREE (type 12) private ["_count","_current","_data","_text","_value","_pic"]; _CT_TREE tvAdd [ [],"Parent_A"]; _CT_TREE tvAdd [ [0],"Child_A"]; _CT_TREE tvAdd [ [0,0],"Grandchild_A"]; _CT_TREE tvAdd [ [],"Parent_B"]; _CT_TREE tvAdd [ [1],"Child_B"]; WuChaoRen CTTree001.png _count = _CT_TREE tvCount []; //return 2 _CT_TREE tvSetCurSel [0,0,0]; //select grandchild_A WuChaoRen CTTree003.png _current = tvCurSel _CT_TREE; //return [0,0,0] _CT_TREE tvSetData [_current,"I'm grandchild_A"]; _data = _CT_TREE tvData _current; // "I'm grandchild_A" _text = _CT_TREE tvText _current; //"Grandchild_A" _CT_TREE tvSetValue [_current,14]; _value = _CT_TREE tvValue _current; // 14 _CT_TREE tvSetPicture [_current,getText (configFile >> "CfgWeapons" >> "optic_NVS" >> "picture")]; _pic = _CT_TREE tvPicture _current; WuChaoRen CTTree004.png _CT_TREE tvExpand [1]; WuChaoRen CTTree005.png _CT_TREE tvSort [[],false ]; _CT_TREE tvSortByValue [[],false ]; WuChaoRen CTTree006.png _CT_TREE tvDelete [0,0]; //remove child_b tvClear 12; _CT_TREE tvCollapse []; WuChaoRen CTTree002.png

Bottom Section