typeOf: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2")
Line 41: Line 41:
[[Category:Scripting Commands ArmA|TYPEOF]]
[[Category:Scripting Commands ArmA|TYPEOF]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 17:41, 10 January 2020

Hover & click on the images for description

Description

Description:
Returns the config class name of given object or "" if object doesn't have config class.
Groups:
Uncategorised

Syntax

Syntax:
typeOf object
Parameters:
object: Object
Return Value:
String

Examples

Example 1:
if (typeOf vehicle player == "B_Heli_Light_01_armed_F") then {hint "Player is in AH-9 Pawnee"};

Additional Information

See also:
countTypeisKindOf

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 4, 2006 - 12:03
hardrock
(CWR 1.90)Try using this on an object pre-placed in the mission editor (such as a house): hint format["%1", typeOf object xxx] Now place an object in the editor, save the map, and open up the Mission.sqm. Find the line: vehicle = "XXX", and replace XXX with the name of the object that you found above. Save it, and load the map. (this method is no longer available since ArmA)

Bottom Section