useAISteeringComponent: Difference between revisions

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m (template:command argument fix)
m (2.16 -> 2.18)
 
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{{Command|=
{{RV|type=command
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| arma3 |= Game name
|game1= arma3
|version1= 1.60


|1.60|= Game version
|eff= global


|eff= global|= Multiplayer Effects
|arg= local
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|
|gr1= AI Behaviour
Enable the new [https://forums.bistudio.com/topic/191515-ai-driving-feedback-topic/ AI driving], used to test the old and new AI driving.
|DESCRIPTION=
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| [[useAISteeringComponent ]] state |SYNTAX=
|descr= Enable the new {{Link|link= https://forums.bistudio.com/topic/191515-ai-driving-feedback-topic/|text= AI driving}}, used to test the old and new AI driving.
{{Feature|important|[[setDriveOnPath]] does not work if the vehicle doesn't have an AI steering component or if it's disabled.}}
|s1= [[useAISteeringComponent]] enabled


|p1= state: [[Bool]]|PARAMETER1=
|p1= enabled: [[Boolean]]
 
| [[Nothing]] |RETURNVALUE=
 
 
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|x1= <code> [[useAISteeringComponent]] [[true]] </code>  |EXAMPLE1=
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|mp= - |= Multiplayer Behaviour
 
| - |SEEALSO=


|r1= [[Nothing]]
|s2= vehicle [[useAISteeringComponent]] enabled
|s2since= arma3 2.18
|p21=vehicle: [[Object]] - the vehicle to enable/disable the feature for
|p22=enabled: [[Boolean]]
|r2=
|x1= <sqf>useAISteeringComponent true;</sqf>
|x2= <sqf>myTank useAISteeringComponent false;</sqf>
|seealso= [[isUsingAISteeringComponent]] [[isAISteeringComponentEnabled]] [[sendSimpleCommand]] [[enableAI]] [[disableAI]] [[enableAIFeature]] [[vehicleMoveInfo]]
}}
}}
<dl class="command_description">
<!-- BEGIN Note Section -->
<!-- END Note Section -->
</dl>
<h3 style="display:none">Bottom Section</h3>
<!-- Appropriate categories go here -->
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 16:10, 8 February 2024

Hover & click on the images for description

Description

Description:
Enable the new AI driving, used to test the old and new AI driving.
setDriveOnPath does not work if the vehicle doesn't have an AI steering component or if it's disabled.
Groups:
AI Behaviour

Syntax

Syntax:
useAISteeringComponent enabled
Parameters:
enabled: Boolean
Return Value:
Nothing

Alternative Syntax

Syntax:
vehicle useAISteeringComponent enabled
Parameters:
vehicle: Object - the vehicle to enable/disable the feature for
enabled: Boolean
Return Value:
Nothing

Examples

Example 1:
useAISteeringComponent true;
Example 2:
myTank useAISteeringComponent false;

Additional Information

See also:
isUsingAISteeringComponent isAISteeringComponentEnabled sendSimpleCommand enableAI disableAI enableAIFeature vehicleMoveInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note