vectorModelToWorldVisual: Difference between revisions

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m (Text replacement - " \{\{GameCategory *\| *arma3 *\| *(New )?Scripting Commands\}\}" to "")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
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|gr1= Math - Vectors
|gr1= Math - Vectors
|gr2= Render Time Scope
|gr2= Render Time Scope
| Converts vector from model to world space in render time scope.
 
|descr= Converts vector from model to world space in render time scope.
|s1=  object '''vectorModelToWorldVisual''' modelDir
|s1=  object '''vectorModelToWorldVisual''' modelDir



Revision as of 22:27, 13 June 2021

Hover & click on the images for description

Description

Description:
Converts vector from model to world space in render time scope.
Groups:
Math - VectorsRender Time Scope

Syntax

Syntax:
object vectorModelToWorldVisual modelDir
Parameters:
object: Object
modelDir: Array - vector direction in model space in format [x,y,z]
Return Value:
Array - vector direction in world space in format [x,y,z]

Examples

Example 1:
Convert model space vector [0,-10,4] to world space; vector gets rotated according to _airplane: _airplane vectorModelToWorldVisual [0,-10,4];

Additional Information

See also:
vectorDirVisualmodelToWorldVisualaddForceaddTorquevectorModelToWorldvectorWorldToModelvectorWorldToModelVisual

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note