Difference between revisions of "velocity"

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{{Command|= Comments
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{{Command|Comments=
 
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| ofpr |= Game name
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| ofpr |Game name=
  
|1.8|= Game version
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|1.80|Game version=
 
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| Return velocity (speed vector) of [[Object#Unit|Unit]] as an array with format [x, z, y]. |= Description
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| Return velocity (speed vector) of [[Object#Unit|Unit]] as an array with format [x, y, z].
 +
{{Important|Units are in metres per second.}} |Description=
 
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| [[Array]] <nowiki>=</nowiki> '''velocity''' vehicleName |= Syntax
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| [[velocity]] vehicleName |Syntax=
  
|p1= vehicleName: [[Object]] |= Parameter 1
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|p1= vehicleName: [[Object]] |Parameter 1=
  
| [[Array]] |= Return value
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| [[Array]] |Return value=
 
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|x1= <code>vector <nowiki>=</nowiki> '''velocity''' jeep</code> |= Example 1
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|x1= <code>_vector = [[velocity]] jeep;</code> |Example 1=
|x2= <code>? ('''velocity''' _plane1 [[select]] 2) > 50 : [[hint]] "Aircraft is climbing up too fast!" |= Example 2
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|x2= <code>[[if]] (([[velocity]] _plane1 [[select]] 2) > 50) [[then]] { [[hint]] "Aircraft is climbing up too fast!"; };</code> |Example 2=
 
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| [[setVelocity]] |= See also
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| [[setVelocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[speed]] |See also=
 
 
 
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<h3 style="display:none">Bottom Section</h3>
 
<h3 style="display:none">Bottom Section</h3>
  
[[Category:Scripting Commands|VELOCITY]]
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|VELOCITY]]
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[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA|VELOCITY]]
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[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:06, 1 June 2018

Introduced with Operation Flashpoint: Resistance version 1.80
  

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint: Resistance
Version:
1.80

Description

Description:
Return velocity (speed vector) of Unit as an array with format [x, y, z].
Units are in metres per second.

Syntax

Syntax:
velocity vehicleName
Parameters:
vehicleName: Object
Return Value:
Array

Examples

Example 1:
_vector = velocity jeep;
Example 2:
if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };

Additional Information

Multiplayer:
-
See also:
setVelocityvelocityModelSpacesetVelocityModelSpacesetVelocityTransformationspeed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section