worldToScreen: Difference between revisions

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(z is not ignored, AGL is expected)
m (template:command argument fix)
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| '''worldToScreen''' position |= Syntax
| '''worldToScreen''' position |= Syntax


|p1= position: [[Array]] - World position 2D [x,y] or [[PositionAGL]] |= PARAMETER1
|p1= position: [[Array]] - World position 2D [x,y] or [[PositionAGL]] |PARAMETER1=  


| [[Array]] - Screen position [x,y] (see [[SafeZone]] for more info) |= RETURNVALUE
| [[Array]] - Screen position [x,y] (see [[SafeZone]] for more info) |RETURNVALUE=  




|x1=  <code>_screenPos = [[worldToScreen]] [[getPos]] soldier1;</code> |= EXAMPLE1
|x1=  <code>_screenPos = [[worldToScreen]] [[getPos]] soldier1;</code> |EXAMPLE1=  


|x2=  <code>_screenPos = [[worldToScreen]] ([[player]] [[modelToWorld]] [0,10,0]);</code> |= EXAMPLE2
|x2=  <code>_screenPos = [[worldToScreen]] ([[player]] [[modelToWorld]] [0,10,0]);</code> |EXAMPLE2=  


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| [[screenToWorld]], [[SafeZone]]  |= SEEALSO
| [[screenToWorld]], [[SafeZone]]  |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}

Revision as of 11:39, 7 April 2019

Hover & click on the images for description

Description

Description:
Converts position in world space into screen (UI) space. If a specified position is not within the current screen view, an empty array is returned.
Groups:
Uncategorised

Syntax

Syntax:
worldToScreen position
Parameters:
position: Array - World position 2D [x,y] or PositionAGL
Return Value:
Array - Screen position [x,y] (see SafeZone for more info)

Examples

Example 1:
_screenPos = worldToScreen getPos soldier1;
Example 2:
_screenPos = worldToScreen (player modelToWorld [0,10,0]);

Additional Information

See also:
screenToWorldSafeZone

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on august 19th, 2012 - 19:19 (GMT+1)
Lou Montana
please take safezones in consideration : the returned result can be out of the [0,0]..[1,1] range and can also be a filled array even if the position is not displayed on your monitor - this command thinks of triplescreens configurations as well. [] returned = not rendered

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