Arma Reforger Script API
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AmbientSoundsComponent Member List

This is the complete list of members for AmbientSoundsComponent, including all inherited members.

EnableDynamicSimulation(bool value)SimpleSoundComponent
GetAmbientSoundsCountPerType(out notnull array< int > count)AmbientSoundsComponent
GetCameraOrigin()AmbientSoundsComponent
GetClosestEntities(int soundTypeIdx, int nEntities, out notnull array< IEntity > output)AmbientSoundsComponent
GetOwner()SimpleSoundComponent
GetRandomTree(int index, float minHeight)AmbientSoundsComponent
GetRiver(const vector pos, out notnull array< float > count)AmbientSoundsComponent
IsScriptedMethodsCallEnabled()SimpleSoundComponent
OnFrame(IEntity owner, float timeSlice)SimpleSoundComponentprotected
OnInit(IEntity owner)SimpleSoundComponentprotected
OnPostInit(IEntity owner)SimpleSoundComponentprotected
OnUpdateSoundJobBegin(IEntity owner)SimpleSoundComponentprotected
OnUpdateSoundJobEnd(IEntity owner)SimpleSoundComponentprotected
QueryAmbientSoundsBySphere(float radius, EQueryEntitiesFlags queryFlags=EQueryEntitiesFlags.ALL)AmbientSoundsComponent
SetScriptedMethodsCall(bool state)SimpleSoundComponent
SoundEvent(string eventName)SoundComponent
SoundEventBone(string eventName, string bone)SoundComponent
SoundEventOffset(string eventName, vector offset)SoundComponent
SoundEventTransform(string eventName, vector transf[])SoundComponent
TracePointToTerrain(const vector point, inout int iSoundGroup)AmbientSoundsComponent
UpdateSoundJob(IEntity owner, float timeSlice)SimpleSoundComponentprotected