Arma Reforger Script API
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Public Member Functions | |
proto external Color | GetColor () |
Get light color. | |
proto external float | GetTimePeriod () |
Get time period (in seconds) | |
proto external bool | IsAnimated () |
Is the light animated. | |
Public Member Functions inherited from GamepadEffect | |
proto external IEntity | GetOwner () |
proto external bool | IsEnabled () |
proto external void | SetEnabled (bool val, float autoDisableTimeout=0.0, bool immediate=true) |
Disabled GamepadEffects are ignored. | |
proto external owned string | GetContext () |
Name of GamepadEffectContext on which this GamepadEffect depends on. | |
proto external owned string | GetEffectName () |
proto external int | GetPriority () |
GamepadEffect with higher priority is preferred. | |
proto external void | ApplyImmediate () |
Apply this effect immediately. Normally it would be applied at next update of GamepadIOHandlerComponent. | |
proto external Color GamepadLightEffect.GetColor | ( | ) |
Get light color.
proto external float GamepadLightEffect.GetTimePeriod | ( | ) |
Get time period (in seconds)
proto external bool GamepadLightEffect.IsAnimated | ( | ) |
Is the light animated.