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| void | OnDelete (IEntity owner) |
| | Called when Entity is being to be destroyed (deleted) or component to be deleted.
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◆ SetAllowance()
| proto external void NwkTrackedMovementComponent.SetAllowance |
( |
bool | speedScaledDistance, |
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float | distance, |
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float | angle, |
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float | linearVelocity, |
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float | angularVelocity ) |
◆ SetPrediction()
| proto external void NwkTrackedMovementComponent.SetPrediction |
( |
bool | turnOn | ) |
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The documentation for this interface was generated from the following file:
- Game/generated/Components/NwkTrackedMovementComponent.c