◆ EOnTaskSimulate()
override ENodeResult SCR_AICalculateCoverQueryProps_CombatMove.EOnTaskSimulate |
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AIAgent |
owner, |
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float |
dt |
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◆ GetVariablesIn()
override TStringArray SCR_AICalculateCoverQueryProps_CombatMove.GetVariablesIn |
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◆ GetVariablesOut()
override TStringArray SCR_AICalculateCoverQueryProps_CombatMove.GetVariablesOut |
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◆ OnInit()
override void SCR_AICalculateCoverQueryProps_CombatMove.OnInit |
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AIAgent |
owner | ) |
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◆ ResolveThreatPos()
◆ VisibleInPalette()
override bool SCR_AICalculateCoverQueryProps_CombatMove.VisibleInPalette |
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◆ m_CoverQueryProps
◆ m_fMaxCoverToTargetAngleDeg
float SCR_AICalculateCoverQueryProps_CombatMove.m_fMaxCoverToTargetAngleDeg |
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protected |
◆ m_fMinCoverToTargetAngleCos
float SCR_AICalculateCoverQueryProps_CombatMove.m_fMinCoverToTargetAngleCos |
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◆ m_State
◆ PORT_COMBAT_MOVE_REQUEST
const static string SCR_AICalculateCoverQueryProps_CombatMove.PORT_COMBAT_MOVE_REQUEST = "CombatMoveRequest" |
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◆ PORT_COVER_QUERY_PROPERTIES
const static string SCR_AICalculateCoverQueryProps_CombatMove.PORT_COVER_QUERY_PROPERTIES = "CoverQueryProps" |
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◆ s_aVarsIn
ref TStringArray SCR_AICalculateCoverQueryProps_CombatMove.s_aVarsIn |
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Initial value:= {
}
const static string PORT_COMBAT_MOVE_REQUEST
Definition: SCR_AICalculateCoverQueryProps_CombatMove.c:5
◆ s_aVarsOut
ref TStringArray SCR_AICalculateCoverQueryProps_CombatMove.s_aVarsOut |
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staticprotected |
Initial value:= {
}
const static string PORT_COVER_QUERY_PROPERTIES
Definition: SCR_AICalculateCoverQueryProps_CombatMove.c:8
The documentation for this interface was generated from the following file:
- Game/AI/Movement/SCR_AICalculateCoverQueryProps_CombatMove.c