◆ CanReturnRunning()
override bool SCR_AIClearActionsForDefendActivity.CanReturnRunning |
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◆ EOnTaskSimulate()
override ENodeResult SCR_AIClearActionsForDefendActivity.EOnTaskSimulate |
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AIAgent |
owner, |
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float |
dt |
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) |
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◆ GetOnHoverDescription()
override string SCR_AIClearActionsForDefendActivity.GetOnHoverDescription |
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◆ GetVariablesIn()
override TStringArray SCR_AIClearActionsForDefendActivity.GetVariablesIn |
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◆ OnEnter()
override void SCR_AIClearActionsForDefendActivity.OnEnter |
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AIAgent |
owner | ) |
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◆ OnInit()
override void SCR_AIClearActionsForDefendActivity.OnInit |
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AIAgent |
owner | ) |
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◆ VisibleInPalette()
override bool SCR_AIClearActionsForDefendActivity.VisibleInPalette |
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◆ m_bKeepSA
bool SCR_AIClearActionsForDefendActivity.m_bKeepSA |
◆ m_bKeepSectorCovers
bool SCR_AIClearActionsForDefendActivity.m_bKeepSectorCovers |
◆ m_bKeepTurrets
bool SCR_AIClearActionsForDefendActivity.m_bKeepTurrets |
◆ m_bSendingCancel
bool SCR_AIClearActionsForDefendActivity.m_bSendingCancel |
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protected |
◆ m_fNextUpdate_ms
float SCR_AIClearActionsForDefendActivity.m_fNextUpdate_ms |
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protected |
◆ m_fUpdateInterval_ms
float SCR_AIClearActionsForDefendActivity.m_fUpdateInterval_ms |
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protected |
◆ m_groupOwner
SCR_AIGroup SCR_AIClearActionsForDefendActivity.m_groupOwner |
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◆ m_Mailbox
◆ m_RelatedActivity
◆ m_RelatedWaypoint
◆ PORT_WAYPOINT
const string SCR_AIClearActionsForDefendActivity.PORT_WAYPOINT = "WaypointIn" |
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◆ s_aVarsIn
ref TStringArray SCR_AIClearActionsForDefendActivity.s_aVarsIn |
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staticprotected |
Initial value:= {
}
static const string PORT_WAYPOINT
Definition: SCR_AIClearActionsForDefendActivity.c:3
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Groups/SCR_AIClearActionsForDefendActivity.c