Arma Reforger Script API
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Task that takes group and uses it path to move. More...
Public Member Functions | |
override bool | VisibleInPalette () |
override void | OnEnter (AIAgent owner) |
override ENodeResult | EOnTaskSimulate (AIAgent owner, float dt) |
override TStringArray | GetVariablesIn () |
override void | OnEnter (AIAgent owner) |
Public Attributes | |
ChimeraCharacter | m_pCharacter |
GenericEntity | m_pFollowedEntity |
bool | setupResult |
AIBaseMovementComponent | m_pMyMovementComponent |
Static Public Attributes | |
static const string | PORT_ENTITY_IN = "GroupIn" |
Static Public Attributes inherited from SCR_AIActionTask | |
static const string | ENTITY_PORT = "Entity" |
static const string | POSITION_PORT = "Position" |
static const string | STANCE_PORT = "Stance" |
static const string | ROLEINVEHICLE_PORT = "RoleInVehicle" |
static const string | REPORTER_PORT = "ReportingAgent" |
static const string | USE_VEHICLES_PORT = "UseVehicles" |
static const string | DESIREDDISTANCE_PORT = "DesiredDistance" |
static const string | TARGET_PORT = "Target" |
static const string | TARGETINFO_PORT = "TargetInfo" |
static const string | TARGETPOSITION_PORT = "TargetPosition" |
static const string | NEXTCOVERPOSITION_PORT = "NextCoverPosition" |
static const string | COMPARTMENT_PORT = "Compartment" |
static const string | SMARTACTION_PORT = "SmartActionComponent" |
static const string | WEAPON_TYPE_PORT = "WeaponType" |
static const string | WEAPON_COMP_PORT = "WeaponComponent" |
static const string | MAGAZINE_COMP_PORT = "MagazineComponent" |
static const string | MAGAZINE_WELL_PORT = "MagazineWell" |
static const string | PRIORITY_LEVEL_PORT = "PriorityLevel" |
static const string | MUZZLE_ID = "MuzzleID" |
static const string | WAYPOINT_PORT = "Waypoint" |
static const string | BOARDING_PARAMS_PORT = "BoardingParams" |
static const string | DEFEND_DIRECTION_PORT = "DefendDirection" |
static const string | DEFEND_LOCATION_PORT = "DefendLocation" |
static const string | ANGULAR_RANGE_PORT = "AngularRange" |
static const string | WAYPOINT_RELATED_PORT = "WaypointRelated" |
static const string | IS_DANGEROUS_PORT = "isDangerous" |
static const string | RESET_TIMER_PORT = "ResetTimer" |
static const string | TIMEOUT_PORT = "Timeout" |
static const string | DELAY_PORT = "Delay" |
static const string | REINIT_PORT = "Reinit" |
static const string | RADIUS_PORT = "Radius" |
static const string | AGENT_SCRIPT_PORT = "AgentScript" |
Static Protected Attributes | |
static ref TStringArray | s_aVarsIn |
Additional Inherited Members | |
Protected Member Functions inherited from SCR_AIActionTask | |
SCR_AIActionBase | GetExecutedAction () |
Returns current action from the utility component. | |
Protected Attributes inherited from SCR_AIActionTask | |
SCR_AIBaseUtilityComponent | m_UtilityComp |
Task that takes group and uses it path to move.
override ENodeResult SCR_AIFollowEntityPath.EOnTaskSimulate | ( | AIAgent | owner, |
float | dt | ||
) |
override TStringArray SCR_AIFollowEntityPath.GetVariablesIn | ( | ) |
override void SCR_AIFollowEntityPath.OnEnter | ( | AIAgent | owner | ) |
Implements SCR_AIActionTask.
override bool SCR_AIFollowEntityPath.VisibleInPalette | ( | ) |
ChimeraCharacter SCR_AIFollowEntityPath.m_pCharacter |
GenericEntity SCR_AIFollowEntityPath.m_pFollowedEntity |
AIBaseMovementComponent SCR_AIFollowEntityPath.m_pMyMovementComponent |
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static |
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staticprotected |
bool SCR_AIFollowEntityPath.setupResult |