Arma Reforger Script API
Loading...
Searching...
No Matches
SCR_AIGetCarAvoidPosition Interface Reference
Inheritance diagram for SCR_AIGetCarAvoidPosition:
AITaskScripted AITask Node

Public Member Functions

override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.
 
override TStringArray GetVariablesIn ()
 
override TStringArray GetVariablesOut ()
 
- Public Member Functions inherited from AITaskScripted
void OnEnter (AIAgent owner)
 
void OnInit (AIAgent owner)
 
void OnAbort (AIAgent owner, Node nodeCausingAbort)
 
- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 
static override string GetOnHoverDescription ()
 

Protected Attributes

float m_fAsideMoveDistance
 

Static Protected Attributes

static const string VEHICLE_PORT = "Vehicle"
 
static const string POSITION_PORT = "Position"
 
static ref TStringArray s_aVarsIn = { VEHICLE_PORT }
 
static ref TStringArray s_aVarsOut = { POSITION_PORT }
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Additional Inherited Members

- Protected Member Functions inherited from AITaskScripted
string GetNodeMiddleText ()
 
- Static Protected Member Functions inherited from Node
static bool CanReturnRunning ()
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIGetCarAvoidPosition.EOnTaskSimulate ( AIAgent owner,
float dt )

Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.

Implements AITaskScripted.

◆ GetOnHoverDescription()

static override string SCR_AIGetCarAvoidPosition.GetOnHoverDescription ( )
static

Implements Node.

◆ GetVariablesIn()

override TStringArray SCR_AIGetCarAvoidPosition.GetVariablesIn ( )

Implements Node.

◆ GetVariablesOut()

override TStringArray SCR_AIGetCarAvoidPosition.GetVariablesOut ( )

Implements Node.

◆ VisibleInPalette()

static override bool SCR_AIGetCarAvoidPosition.VisibleInPalette ( )
static

Implements Node.

Member Data Documentation

◆ m_fAsideMoveDistance

float SCR_AIGetCarAvoidPosition.m_fAsideMoveDistance
protected

◆ POSITION_PORT

const string SCR_AIGetCarAvoidPosition.POSITION_PORT = "Position"
staticprotected

◆ s_aVarsIn

ref TStringArray SCR_AIGetCarAvoidPosition.s_aVarsIn = { VEHICLE_PORT }
staticprotected

◆ s_aVarsOut

ref TStringArray SCR_AIGetCarAvoidPosition.s_aVarsOut = { POSITION_PORT }
staticprotected

◆ VEHICLE_PORT

const string SCR_AIGetCarAvoidPosition.VEHICLE_PORT = "Vehicle"
staticprotected

The documentation for this interface was generated from the following file: