Arma Reforger Script API
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SCR_AIGetFindFirePositionNextPos Interface Reference
Inheritance diagram for SCR_AIGetFindFirePositionNextPos:
SCR_AIActionTask

Public Member Functions

override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 
override TStringArray GetVariablesOut ()
 
- Public Member Functions inherited from SCR_AIActionTask
override void OnEnter (AIAgent owner)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 

Static Protected Attributes

static const string PORT_NEXT_POSITION = "NextPosition"
 
const float NEXT_POS_MIN_DIST = 13.0
 
const float NEXT_POS_MAX_DIST = 20.0
 
const float WALK_DIRECTLY_RANDOM_RADIUS = 4.0
 
static ref TStringArray s_aVarsOut = { PORT_NEXT_POSITION }
 

Additional Inherited Members

- Static Public Attributes inherited from SCR_AIActionTask
static const string ENTITY_PORT = "Entity"
 
static const string POSITION_PORT = "Position"
 
static const string STANCE_PORT = "Stance"
 
static const string ROLEINVEHICLE_PORT = "RoleInVehicle"
 
static const string REPORTER_PORT = "ReportingAgent"
 
static const string USE_VEHICLES_PORT = "UseVehicles"
 
static const string DESIREDDISTANCE_PORT = "DesiredDistance"
 
static const string TARGET_PORT = "Target"
 
static const string TARGETINFO_PORT = "TargetInfo"
 
static const string TARGETPOSITION_PORT = "TargetPosition"
 
static const string NEXTCOVERPOSITION_PORT = "NextCoverPosition"
 
static const string COMPARTMENT_PORT = "Compartment"
 
static const string SMARTACTION_PORT = "SmartActionComponent"
 
static const string WEAPON_TYPE_PORT = "WeaponType"
 
static const string WEAPON_COMP_PORT = "WeaponComponent"
 
static const string MAGAZINE_COMP_PORT = "MagazineComponent"
 
static const string MAGAZINE_WELL_PORT = "MagazineWell"
 
static const string PRIORITY_LEVEL_PORT = "PriorityLevel"
 
static const string MUZZLE_ID = "MuzzleID"
 
static const string WAYPOINT_PORT = "Waypoint"
 
static const string BOARDING_PARAMS_PORT = "BoardingParams"
 
static const string DEFEND_DIRECTION_PORT = "DefendDirection"
 
static const string DEFEND_LOCATION_PORT = "DefendLocation"
 
static const string ANGULAR_RANGE_PORT = "AngularRange"
 
static const string WAYPOINT_RELATED_PORT = "WaypointRelated"
 
static const string IS_DANGEROUS_PORT = "isDangerous"
 
static const string RESET_TIMER_PORT = "ResetTimer"
 
static const string TIMEOUT_PORT = "Timeout"
 
static const string DELAY_PORT = "Delay"
 
static const string REINIT_PORT = "Reinit"
 
static const string RADIUS_PORT = "Radius"
 
static const string AGENT_SCRIPT_PORT = "AgentScript"
 
static const string RELATED_INVOKER_PORT = "RelatedInvoker"
 
- Protected Member Functions inherited from SCR_AIActionTask
SCR_AIActionBase GetExecutedAction ()
 Returns current action from the utility component.
 
- Protected Attributes inherited from SCR_AIActionTask
SCR_AIBaseUtilityComponent m_UtilityComp
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIGetFindFirePositionNextPos.EOnTaskSimulate ( AIAgent owner,
float dt )

◆ GetVariablesOut()

override TStringArray SCR_AIGetFindFirePositionNextPos.GetVariablesOut ( )

◆ VisibleInPalette()

static override bool SCR_AIGetFindFirePositionNextPos.VisibleInPalette ( )
static

Member Data Documentation

◆ NEXT_POS_MAX_DIST

const float SCR_AIGetFindFirePositionNextPos.NEXT_POS_MAX_DIST = 20.0
staticprotected

◆ NEXT_POS_MIN_DIST

const float SCR_AIGetFindFirePositionNextPos.NEXT_POS_MIN_DIST = 13.0
staticprotected

◆ PORT_NEXT_POSITION

const string SCR_AIGetFindFirePositionNextPos.PORT_NEXT_POSITION = "NextPosition"
staticprotected

◆ s_aVarsOut

ref TStringArray SCR_AIGetFindFirePositionNextPos.s_aVarsOut = { PORT_NEXT_POSITION }
staticprotected

◆ WALK_DIRECTLY_RANDOM_RADIUS

const float SCR_AIGetFindFirePositionNextPos.WALK_DIRECTLY_RANDOM_RADIUS = 4.0
staticprotected

The documentation for this interface was generated from the following file: