◆ EOnTaskSimulate()
      
        
          | override ENodeResult SCR_AIProcessCombatMoveRequest.EOnTaskSimulate  | 
          ( | 
          AIAgent |           owner,  | 
        
        
           | 
           | 
          float |           dt ) | 
        
      
 
 
◆ GetVariablesIn()
      
        
          | override TStringArray SCR_AIProcessCombatMoveRequest.GetVariablesIn  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetVariablesOut()
      
        
          | override TStringArray SCR_AIProcessCombatMoveRequest.GetVariablesOut  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ OnInit()
      
        
          | override void SCR_AIProcessCombatMoveRequest.OnInit  | 
          ( | 
          AIAgent |           owner | ) | 
           | 
        
      
 
 
◆ VisibleInPalette()
  
  
      
        
          | static override bool SCR_AIProcessCombatMoveRequest.VisibleInPalette  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
static   | 
  
 
 
◆ m_State
◆ PORT_REQUEST
  
  
      
        
          | const string SCR_AIProcessCombatMoveRequest.PORT_REQUEST = "Request" | 
         
       
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staticprotected   | 
  
 
 
◆ PORT_TYPE
  
  
      
        
          | const string SCR_AIProcessCombatMoveRequest.PORT_TYPE = "Type" | 
         
       
   | 
  
staticprotected   | 
  
 
 
◆ s_aVarsIn
  
  
      
        
          | ref TStringArray SCR_AIProcessCombatMoveRequest.s_aVarsIn | 
         
       
   | 
  
staticprotected   | 
  
 
Initial value:= {
    }
static const string PORT_REQUEST
Definition SCR_AIProcessCombatMoveRequest.c:8
 
 
 
 
◆ s_aVarsOut
  
  
      
        
          | ref TStringArray SCR_AIProcessCombatMoveRequest.s_aVarsOut | 
         
       
   | 
  
staticprotected   | 
  
 
Initial value:= {
    }
static const string PORT_TYPE
Definition SCR_AIProcessCombatMoveRequest.c:11
 
 
 
 
The documentation for this interface was generated from the following file:
- Game/AI/Movement/SCR_AIProcessCombatMoveRequest.c