◆ EOnTaskSimulate()
override ENodeResult SCR_AISpawnMagazines.EOnTaskSimulate |
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AIAgent |
owner, |
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float |
dt |
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) |
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◆ GetOnHoverDescription()
override string SCR_AISpawnMagazines.GetOnHoverDescription |
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protected |
◆ GetVariablesIn()
override TStringArray SCR_AISpawnMagazines.GetVariablesIn |
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◆ OnInit()
override void SCR_AISpawnMagazines.OnInit |
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AIAgent |
owner | ) |
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◆ VisibleInPalette()
override bool SCR_AISpawnMagazines.VisibleInPalette |
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protected |
◆ m_iMagazineCount
int SCR_AISpawnMagazines.m_iMagazineCount |
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protected |
◆ m_mTypenameToResourceName
ref map<string, string> SCR_AISpawnMagazines.m_mTypenameToResourceName |
◆ m_sMagazineWellType
string SCR_AISpawnMagazines.m_sMagazineWellType |
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protected |
◆ PORT_MAGAZINE_WELL
const string SCR_AISpawnMagazines.PORT_MAGAZINE_WELL = "MagazineWell" |
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static |
◆ s_aVarsIn
ref TStringArray SCR_AISpawnMagazines.s_aVarsIn |
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staticprotected |
Initial value:= {
}
static const string PORT_MAGAZINE_WELL
Definition: SCR_AISpawnMagazines.c:3
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Inventory/SCR_AISpawnMagazines.c