◆ CanReturnRunning()
static override bool SCR_AITaskTimerGate.CanReturnRunning |
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◆ EOnTaskSimulate()
override ENodeResult SCR_AITaskTimerGate.EOnTaskSimulate |
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AIAgent | owner, |
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float | dt ) |
◆ GetOnHoverDescription()
static override string SCR_AITaskTimerGate.GetOnHoverDescription |
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◆ OnEnter()
override void SCR_AITaskTimerGate.OnEnter |
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AIAgent | owner | ) |
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◆ VisibleInPalette()
static override bool SCR_AITaskTimerGate.VisibleInPalette |
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The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Logical/SCR_AITaskTimerGate.c