Arma Reforger Script API
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SCR_AIToggleFlashlights Interface Reference
Inheritance diagram for SCR_AIToggleFlashlights:
SCR_AIToggleFlashlightsOnAbort SCR_AIToggleFlashlightsOnSimulate

Public Member Functions

override void OnInit (AIAgent owner)
 
ENodeResult ToggleFlashlights (notnull SCR_GadgetManagerComponent gadgetManager, SCR_AICharacterSettingsComponent settingsComp, bool newState)
 

Static Public Member Functions

static override string GetOnHoverDescription ()
 

Protected Member Functions

override string GetNodeMiddleText ()
 

Static Protected Member Functions

static override bool VisibleInPalette ()
 

Protected Attributes

bool m_bEnable
 
SCR_GadgetManagerComponent m_GadgetManager
 
SCR_AICharacterSettingsComponent m_Settings
 

Member Function Documentation

◆ GetNodeMiddleText()

override string SCR_AIToggleFlashlights.GetNodeMiddleText ( )
protected

◆ GetOnHoverDescription()

static override string SCR_AIToggleFlashlights.GetOnHoverDescription ( )
static

◆ OnInit()

override void SCR_AIToggleFlashlights.OnInit ( AIAgent owner)

◆ ToggleFlashlights()

ENodeResult SCR_AIToggleFlashlights.ToggleFlashlights ( notnull SCR_GadgetManagerComponent gadgetManager,
SCR_AICharacterSettingsComponent settingsComp,
bool newState )

◆ VisibleInPalette()

static override bool SCR_AIToggleFlashlights.VisibleInPalette ( )
staticprotected

Member Data Documentation

◆ m_bEnable

bool SCR_AIToggleFlashlights.m_bEnable
protected

◆ m_GadgetManager

SCR_GadgetManagerComponent SCR_AIToggleFlashlights.m_GadgetManager
protected

◆ m_Settings

SCR_AICharacterSettingsComponent SCR_AIToggleFlashlights.m_Settings
protected

The documentation for this interface was generated from the following file: