◆ CanReturnRunning()
static override bool SCR_AIToggleMaxLOD.CanReturnRunning |
( |
| ) |
|
|
static |
◆ EOnTaskSimulate()
override ENodeResult SCR_AIToggleMaxLOD.EOnTaskSimulate |
( |
AIAgent | owner, |
|
|
float | dt ) |
◆ GetNodeMiddleText()
override string SCR_AIToggleMaxLOD.GetNodeMiddleText |
( |
| ) |
|
◆ GetOnHoverDescription()
static override string SCR_AIToggleMaxLOD.GetOnHoverDescription |
( |
| ) |
|
|
static |
◆ GetVariablesIn()
override TStringArray SCR_AIToggleMaxLOD.GetVariablesIn |
( |
| ) |
|
◆ OnAbort()
override void SCR_AIToggleMaxLOD.OnAbort |
( |
AIAgent | owner, |
|
|
Node | nodeCausingAbort ) |
◆ OnInit()
override void SCR_AIToggleMaxLOD.OnInit |
( |
AIAgent | owner | ) |
|
◆ ToggleMaxLOD()
ENodeResult SCR_AIToggleMaxLOD.ToggleMaxLOD |
( |
AIAgent | owner | ) |
|
|
protected |
◆ VisibleInPalette()
static override bool SCR_AIToggleMaxLOD.VisibleInPalette |
( |
| ) |
|
|
static |
◆ m_bAbortFinished
bool SCR_AIToggleMaxLOD.m_bAbortFinished |
|
protected |
◆ m_bPerformOnAbort
bool SCR_AIToggleMaxLOD.m_bPerformOnAbort |
|
protected |
◆ m_bPreventMaxLOD
bool SCR_AIToggleMaxLOD.m_bPreventMaxLOD |
|
protected |
◆ PORT_AGENT
const string SCR_AIToggleMaxLOD.PORT_AGENT = "AgentIn" |
|
static |
◆ s_aVarsIn
ref TStringArray SCR_AIToggleMaxLOD.s_aVarsIn |
|
staticprotected |
Initial value:= {
}
static const string PORT_AGENT
Definition SCR_AIToggleMaxLOD.c:3
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Soldier/SCR_AIToggleMaxLOD.c