◆ GetStatType()
SCR_ENetworkedStatType SCR_BaseNetworkedStat.GetStatType |
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◆ InvokeStatValueChange()
void SCR_BaseNetworkedStat.InvokeStatValueChange |
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protected |
◆ OnAuthorityStatValueSet()
void SCR_BaseNetworkedStat.OnAuthorityStatValueSet |
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int |
value | ) |
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◆ SetOwner()
◆ UpdateStat()
void SCR_BaseNetworkedStat.UpdateStat |
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◆ m_eStatType
SCR_ENetworkedStatType SCR_BaseNetworkedStat.m_eStatType |
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protected |
◆ m_Owner
◆ m_OwnerData
The documentation for this interface was generated from the following file:
- Game/Network/NetworkedStats/Stats/SCR_BaseNetworkedStat.c