◆ GetLastCheckedAuthorityMemory()
int SCR_MemoryNetworkedStat.GetLastCheckedAuthorityMemory |
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◆ GetLastCheckedLocalMemory()
int SCR_MemoryNetworkedStat.GetLastCheckedLocalMemory |
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◆ OnAuthorityStatValueSet()
override void SCR_MemoryNetworkedStat.OnAuthorityStatValueSet |
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int |
value | ) |
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◆ UpdateStat()
override void SCR_MemoryNetworkedStat.UpdateStat |
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◆ m_iAuthorityMemory
int SCR_MemoryNetworkedStat.m_iAuthorityMemory |
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protected |
◆ m_iLocalMemory
int SCR_MemoryNetworkedStat.m_iLocalMemory |
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protected |
The documentation for this interface was generated from the following file:
- Game/Network/NetworkedStats/Stats/SCR_MemoryNetworkedStat.c