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static override void | InitInfo (WorldSystemInfo outInfo) |
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◆ InitInfo()
static override void SCR_BloodOnClothesSystem.InitInfo |
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WorldSystemInfo | outInfo | ) |
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static |
◆ OnInit()
override void SCR_BloodOnClothesSystem.OnInit |
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◆ OnUpdate()
override void SCR_BloodOnClothesSystem.OnUpdate |
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ESystemPoint | point | ) |
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◆ Register()
◆ Unregister()
◆ m_aEffects
◆ m_CharacterDamageManager
◆ m_fUpdateClothesTimer
float SCR_BloodOnClothesSystem.m_fUpdateClothesTimer |
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protected |
◆ m_HitZone
◆ UPDATE_CLOTHES_DELAY
const float SCR_BloodOnClothesSystem.UPDATE_CLOTHES_DELAY = 0.5 |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/Systems/SCR_BloodOnClothesSystem.c