◆ EOnInit()
override void SCR_CampaignServiceEntityComponent.EOnInit |
( |
IEntity |
owner | ) |
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◆ EvaluateHit()
void SCR_CampaignServiceEntityComponent.EvaluateHit |
( |
| ) |
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◆ GetRepairCost()
int SCR_CampaignServiceEntityComponent.GetRepairCost |
( |
| ) |
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◆ IsProxy()
bool SCR_CampaignServiceEntityComponent.IsProxy |
( |
| ) |
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- Returns
- if is proxy or not
◆ OnPostInit()
override void SCR_CampaignServiceEntityComponent.OnPostInit |
( |
IEntity |
owner | ) |
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◆ RepairEntity()
void SCR_CampaignServiceEntityComponent.RepairEntity |
( |
| ) |
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Repair entity (called on Server)
◆ SetHitEvaluation()
void SCR_CampaignServiceEntityComponent.SetHitEvaluation |
( |
bool |
canEvaluate | ) |
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Prevent multiple executions of onDamage event.
- Parameters
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◆ m_bCanEvaluateHit
bool SCR_CampaignServiceEntityComponent.m_bCanEvaluateHit = true |
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protected |
◆ m_DestMultiComp
◆ m_iEntityOperabilityPart
int SCR_CampaignServiceEntityComponent.m_iEntityOperabilityPart |
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protected |
How much is the service operability reduced when this entity is destroyed.
◆ m_iRepairCost
int SCR_CampaignServiceEntityComponent.m_iRepairCost |
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protected |
◆ m_RplComponent
RplComponent SCR_CampaignServiceEntityComponent.m_RplComponent |
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protected |
◆ m_ServiceCompositionComp
The documentation for this interface was generated from the following file:
- Game/Campaign/SCR_CampaignServiceEntityComponent.c