Arma Reforger Script API
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SCR_CharacterSoundComponent Member List

This is the complete list of members for SCR_CharacterSoundComponent, including all inherited members.

EnableDynamicSimulation(bool value)SimpleSoundComponent
GetBonePosVector(IEntity owner, int index, int boneIdx)SCR_CharacterSoundComponent
GetComponentData()SCR_CharacterSoundComponent
GetOwner()SimpleSoundComponent
IsScriptedMethodsCallEnabled()SimpleSoundComponent
m_aBonePositionLastSCR_CharacterSoundComponentprotected
m_aPivotBoneIdxSCR_CharacterSoundComponentprotected
m_aSignalIdxSCR_CharacterSoundComponentprotected
m_aTrackedBoneIdxSCR_CharacterSoundComponentprotected
m_SignalsManagerComponentSCR_CharacterSoundComponentprotected
OnFrame(IEntity owner, float timeSlice)SimpleSoundComponentprotected
OnInit(IEntity owner)SimpleSoundComponentprotected
OnPostInit(IEntity owner)SCR_CharacterSoundComponent
OnUpdateSoundJobBegin(IEntity owner)SimpleSoundComponentprotected
OnUpdateSoundJobEnd(IEntity owner)SimpleSoundComponentprotected
SCR_CharacterSoundComponent(IEntityComponentSource src, IEntity ent, IEntity parent)SCR_CharacterSoundComponent
SetScriptedMethodsCall(bool state)SimpleSoundComponent
SoundEvent(string eventName)SoundComponent
SoundEventBone(string eventName, string bone)SoundComponent
SoundEventOffset(string eventName, vector offset)SoundComponent
SoundEventTransform(string eventName, vector transf[])SoundComponent
UpdateSoundJob(IEntity owner, float timeSlice)SCR_CharacterSoundComponent