◆ Continue()
override void SCR_ContentBrowser_ScenarioSubMenu.Continue |
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MissionWorkshopItem | scenario | ) |
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◆ CreateLine()
override Widget SCR_ContentBrowser_ScenarioSubMenu.CreateLine |
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ResourceName | layout, |
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Widget | parent, |
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MissionWorkshopItem | scenario ) |
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◆ CreateLines()
override bool SCR_ContentBrowser_ScenarioSubMenu.CreateLines |
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array< MissionWorkshopItem > | scenarios, |
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Widget | parent ) |
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◆ InitWidgets()
override void SCR_ContentBrowser_ScenarioSubMenu.InitWidgets |
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◆ OnMenuFocusGained()
override void SCR_ContentBrowser_ScenarioSubMenu.OnMenuFocusGained |
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◆ OnRestartConfirmed()
override void SCR_ContentBrowser_ScenarioSubMenu.OnRestartConfirmed |
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◆ OnScenarioStateChanged()
◆ OnSearchConfirm()
void SCR_ContentBrowser_ScenarioSubMenu.OnSearchConfirm |
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SCR_EditBoxComponent | comp, |
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string | newValue ) |
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Called when user confirms the value in the seacrh string.
◆ OnSortingHeaderChange()
Called when sorting header changes.
◆ OnTabCreate()
override void SCR_ContentBrowser_ScenarioSubMenu.OnTabCreate |
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Widget | menuRoot, |
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ResourceName | buttonsLayout, |
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int | index ) |
◆ OnTabHide()
override void SCR_ContentBrowser_ScenarioSubMenu.OnTabHide |
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◆ OnTabShow()
override void SCR_ContentBrowser_ScenarioSubMenu.OnTabShow |
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◆ Play()
override void SCR_ContentBrowser_ScenarioSubMenu.Play |
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MissionWorkshopItem | scenario | ) |
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◆ ScenarioEmptyMessage()
bool SCR_ContentBrowser_ScenarioSubMenu.ScenarioEmptyMessage |
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array< MissionWorkshopItem > | mission, |
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string | messageTag ) |
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◆ ScenarioList_ClearMissionEntries()
void SCR_ContentBrowser_ScenarioSubMenu.ScenarioList_ClearMissionEntries |
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◆ ScenarioList_CreateMissionEntries()
void SCR_ContentBrowser_ScenarioSubMenu.ScenarioList_CreateMissionEntries |
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array< MissionWorkshopItem > | scenarios, |
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bool | setNewFocus ) |
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Creates lines for missions in the scroll view.
◆ SearchScenarios()
array< MissionWorkshopItem > SCR_ContentBrowser_ScenarioSubMenu.SearchScenarios |
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array< MissionWorkshopItem > | scenarios, |
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string | searchStr ) |
◆ SearchStringLocalized()
static bool SCR_ContentBrowser_ScenarioSubMenu.SearchStringLocalized |
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string | str, |
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string | searchStrLower ) |
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◆ SetPanelsMode()
void SCR_ContentBrowser_ScenarioSubMenu.SetPanelsMode |
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bool | showEmptyPanel, |
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string | messagePresetTag = string::Empty ) |
◆ UpdateNavigationButtons()
override void SCR_ContentBrowser_ScenarioSubMenu.UpdateNavigationButtons |
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bool | visible = true | ) |
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◆ UpdateScenarioList()
void SCR_ContentBrowser_ScenarioSubMenu.UpdateScenarioList |
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bool | setNewFocus | ) |
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Requests missions from API and shows them in the list.
◆ m_eMode
EScenarioSubMenuMode SCR_ContentBrowser_ScenarioSubMenu.m_eMode |
◆ m_iEntriesCurrent
int SCR_ContentBrowser_ScenarioSubMenu.m_iEntriesCurrent |
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◆ m_iEntriesTotal
int SCR_ContentBrowser_ScenarioSubMenu.m_iEntriesTotal |
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◆ m_sSaveLineLayout
ResourceName SCR_ContentBrowser_ScenarioSubMenu.m_sSaveLineLayout |
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◆ m_Widgets
◆ MESSAGE_TAG_NO_SAVE
const string SCR_ContentBrowser_ScenarioSubMenu.MESSAGE_TAG_NO_SAVE = "no_save" |
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◆ MESSAGE_TAG_NO_SAVE_FOUND
const string SCR_ContentBrowser_ScenarioSubMenu.MESSAGE_TAG_NO_SAVE_FOUND = "no_save_found" |
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◆ MESSAGE_TAG_NOTHING_FAVOURITE
const string SCR_ContentBrowser_ScenarioSubMenu.MESSAGE_TAG_NOTHING_FAVOURITE = "nothing_favourite" |
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◆ MESSAGE_TAG_NOTHING_FAVOURITE_2
const string SCR_ContentBrowser_ScenarioSubMenu.MESSAGE_TAG_NOTHING_FAVOURITE_2 ="nothing_favourite2" |
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◆ MESSAGE_TAG_NOTHING_FOUND
const string SCR_ContentBrowser_ScenarioSubMenu.MESSAGE_TAG_NOTHING_FOUND = "nothing_found" |
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◆ MESSAGE_TAG_NOTHING_FOUND_2
const string SCR_ContentBrowser_ScenarioSubMenu.MESSAGE_TAG_NOTHING_FOUND_2 = "nothing_found2" |
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◆ MESSAGE_TAG_NOTHING_RECENT
const string SCR_ContentBrowser_ScenarioSubMenu.MESSAGE_TAG_NOTHING_RECENT = "nothing_recent" |
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◆ MESSAGE_TAG_NOTHING_RECENT_2
const string SCR_ContentBrowser_ScenarioSubMenu.MESSAGE_TAG_NOTHING_RECENT_2 = "nothing_recent2" |
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◆ RECENTLY_PLAYED_MAX_ENTRIES
const int SCR_ContentBrowser_ScenarioSubMenu.RECENTLY_PLAYED_MAX_ENTRIES = 10 |
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The documentation for this interface was generated from the following file:
- Game/UI/Menu/ContentBrowser/ScenarioMenu/SCR_ContentBrowser_ScenarioSubMenu.c