Arma Reforger Script API
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SCR_CursorEditorUIComponent Interface Reference
Inheritance diagram for SCR_CursorEditorUIComponent:
SCR_BaseEditorUIComponent MenuRootSubComponent

Public Member Functions

void SetCursorPos (vector pos, bool DPIScale=false)
 Set cursor position.
 
vector GetCursorPos ()
 Get cached cursor position in reference resolution.
 
void GetCursorPos (out int posX, out int posY)
 Get cached cursor position as integers in native (current) resolution.
 
bool GetCursorWorldPos (out vector worldPos, bool isNormalized=false, TraceFlags flags=-1)
 Get world position below cursor.
 
IEntity GetTraceEntity ()
 
float GetCursorRadius ()
 
float GetCursorRadiusSq ()
 
void SetCursorAlpha (float alpha, float strength=1)
 
void OnFilterChange (EEditableEntityState state, set< SCR_EditableEntityComponent > entitiesInsert, set< SCR_EditableEntityComponent > entitiesRemove)
 
void OnMapToggled (MapConfiguration config)
 
override void HandlerAttachedScripted (Widget w)
 Event called when subcomponent is initialized.
 
override void HandlerDeattached (Widget w)
 
- Public Member Functions inherited from MenuRootSubComponent
Widget GetWidget ()
 Get widget to which the component belongs to.
 
MenuRootBase GetMenu ()
 Get menu of which the widget is part of.
 
MenuRootComponent GetRootComponent ()
 Get root component of this subcomponent,.
 
override void HandlerAttached (Widget w)
 

Protected Member Functions

void SetCursorType (EEditorCursor type)
 
void ResetCursor ()
 
void UpdateCursorDebug ()
 
void UpdateCursor ()
 
bool TraceFilter (Class target)
 
SCR_EditableEntityComponent TraceEntity (vector cursorPos)
 
void OnInputDeviceIsGamepad (bool isGamepad)
 
void OnMenuUpdate (float tDelta)
 
- Protected Member Functions inherited from SCR_BaseEditorUIComponent
vector OnCancelDown ()
 
bool OnCancelUp ()
 
void OnCancelExpired ()
 
- Protected Member Functions inherited from MenuRootSubComponent
bool IsUnique ()
 Is the component to exist only in one instance? If so, it will be registered in the list of components and can be searched for.
 

Protected Attributes

TraceFlags m_DefaultWorldTraceFlags = TraceFlags.WORLD | TraceFlags.OCEAN | TraceFlags.ENTS
 
- Protected Attributes inherited from SCR_BaseEditorUIComponent
vector m_vClickPosCancel
 

Static Protected Attributes

const float TRACE_DIS_SINGLE = 10000
 
const float TRACE_DIS_REPEATED = 250
 

Additional Inherited Members

- Static Public Attributes inherited from SCR_BaseEditorUIComponent
const int CANCEL_CLICK_MAX_DIS = 5
 
const int CANCEL_CLICK_MAX_TIME = 500
 

Member Function Documentation

◆ GetCursorPos() [1/2]

vector SCR_CursorEditorUIComponent.GetCursorPos ( )

Get cached cursor position in reference resolution.

Returns
Unscaled screen coordinates

◆ GetCursorPos() [2/2]

void SCR_CursorEditorUIComponent.GetCursorPos ( out int posX,
out int posY )

Get cached cursor position as integers in native (current) resolution.

Parameters
[out]posX
[out]posY

◆ GetCursorRadius()

float SCR_CursorEditorUIComponent.GetCursorRadius ( )
Returns

◆ GetCursorRadiusSq()

float SCR_CursorEditorUIComponent.GetCursorRadiusSq ( )
Returns

◆ GetCursorWorldPos()

bool SCR_CursorEditorUIComponent.GetCursorWorldPos ( out vector worldPos,
bool isNormalized = false,
TraceFlags flags = -1 )

Get world position below cursor.

Parameters
[out]worldPosVector to be filled with world position
[in]isNormalized
[in]flagsTrace flags to be used (send -1 for default flags)
Returns
True if the cursor is above world position (e.g., not pointing at sky)

◆ GetTraceEntity()

IEntity SCR_CursorEditorUIComponent.GetTraceEntity ( )
Returns

◆ HandlerAttachedScripted()

override void SCR_CursorEditorUIComponent.HandlerAttachedScripted ( Widget w)

Event called when subcomponent is initialized.

Called only after all other subcomponents were registered as well and can be searched for. To be overwritten by inherited classes.

Parameters
Widget

Implements MenuRootSubComponent.

◆ HandlerDeattached()

override void SCR_CursorEditorUIComponent.HandlerDeattached ( Widget w)

Implements MenuRootSubComponent.

◆ OnFilterChange()

void SCR_CursorEditorUIComponent.OnFilterChange ( EEditableEntityState state,
set< SCR_EditableEntityComponent > entitiesInsert,
set< SCR_EditableEntityComponent > entitiesRemove )
Parameters
[in]state
[in]entitiesInsert
[in]entitiesRemove

◆ OnInputDeviceIsGamepad()

void SCR_CursorEditorUIComponent.OnInputDeviceIsGamepad ( bool isGamepad)
protected

◆ OnMapToggled()

void SCR_CursorEditorUIComponent.OnMapToggled ( MapConfiguration config)
Parameters
[in]config

◆ OnMenuUpdate()

void SCR_CursorEditorUIComponent.OnMenuUpdate ( float tDelta)
protected

◆ ResetCursor()

void SCR_CursorEditorUIComponent.ResetCursor ( )
protected

◆ SetCursorAlpha()

void SCR_CursorEditorUIComponent.SetCursorAlpha ( float alpha,
float strength = 1 )
Parameters
[in]alpha
[in]strength

◆ SetCursorPos()

void SCR_CursorEditorUIComponent.SetCursorPos ( vector pos,
bool DPIScale = false )

Set cursor position.

Parameters
[in]posCursor position
[in]DPIScaleTrue if the position is in reference resolution, false if in native (current)

◆ SetCursorType()

void SCR_CursorEditorUIComponent.SetCursorType ( EEditorCursor type)
protected

◆ TraceEntity()

SCR_EditableEntityComponent SCR_CursorEditorUIComponent.TraceEntity ( vector cursorPos)
protected

◆ TraceFilter()

bool SCR_CursorEditorUIComponent.TraceFilter ( Class target)
protected

◆ UpdateCursor()

void SCR_CursorEditorUIComponent.UpdateCursor ( )
protected

◆ UpdateCursorDebug()

void SCR_CursorEditorUIComponent.UpdateCursorDebug ( )
protected

Member Data Documentation

◆ m_DefaultWorldTraceFlags

TraceFlags SCR_CursorEditorUIComponent.m_DefaultWorldTraceFlags = TraceFlags.WORLD | TraceFlags.OCEAN | TraceFlags.ENTS
protected

◆ TRACE_DIS_REPEATED

const float SCR_CursorEditorUIComponent.TRACE_DIS_REPEATED = 250
staticprotected

◆ TRACE_DIS_SINGLE

const float SCR_CursorEditorUIComponent.TRACE_DIS_SINGLE = 10000
staticprotected

The documentation for this interface was generated from the following file: