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override SCR_UIInfo | GetInfo () |
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void | SetTooltipType (EEditorTooltip tooltipType) |
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override bool | OnFocus (Widget w, int x, int y) |
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override bool | OnFocusLost (Widget w, int x, int y) |
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override bool | OnMouseEnter (Widget w, int x, int y) |
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override bool | OnMouseLeave (Widget w, Widget enterW, int x, int y) |
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override bool | IsUnique () |
| Is the component to exist only in one instance? If so, it will be registered in the list of components and can be searched for.
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override void | HandlerDeattached (Widget w) |
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◆ GetInfo()
override SCR_UIInfo SCR_CustomTooltipTargetEditorUIComponent.GetInfo |
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◆ m_Info
ref SCR_UIInfo SCR_CustomTooltipTargetEditorUIComponent.m_Info |
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The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Tooltips/Targets/SCR_CustomTooltipTargetEditorUIComponent.c