◆ ChangePage()
| void SCR_DataDisplayGadgetComponent.ChangePage |
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int | direction = 0 | ) |
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Interface for changing pages that are being displayed.
- Parameters
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| [in] | direction | -1 == previous | +1 == next |
◆ ClearRenderTarget()
| void SCR_DataDisplayGadgetComponent.ClearRenderTarget |
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◆ EOnInit()
| override void SCR_DataDisplayGadgetComponent.EOnInit |
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IEntity | owner | ) |
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◆ GetNumberOfPages()
| int SCR_DataDisplayGadgetComponent.GetNumberOfPages |
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| ) |
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◆ GetType()
| override EGadgetType SCR_DataDisplayGadgetComponent.GetType |
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◆ InitializeRenderTarget()
| bool SCR_DataDisplayGadgetComponent.InitializeRenderTarget |
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◆ ModeClear()
| override void SCR_DataDisplayGadgetComponent.ModeClear |
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EGadgetMode | mode | ) |
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Clear gadget mode.
- Parameters
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| [in] | mode | is the mode being cleared |
Implements SCR_GadgetComponent.
◆ ModeSwitch()
| override void SCR_DataDisplayGadgetComponent.ModeSwitch |
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EGadgetMode | mode, |
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IEntity | charOwner ) |
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protected |
Set gadget mode.
- Parameters
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| [in] | mode | is the target mode being switched to |
| [in] | charOwner | |
Implements SCR_GadgetComponent.
◆ OnDelete()
| override void SCR_DataDisplayGadgetComponent.OnDelete |
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IEntity | owner | ) |
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◆ RpcDo_SyncPageChange()
| void SCR_DataDisplayGadgetComponent.RpcDo_SyncPageChange |
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int | selectedPage | ) |
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protected |
Authority method for replicating change of currently displayed page.
- Parameters
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| [in] | selectedPage | id of newly displayed page |
◆ RplLoad()
| override bool SCR_DataDisplayGadgetComponent.RplLoad |
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ScriptBitReader | reader | ) |
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◆ RplSave()
| override bool SCR_DataDisplayGadgetComponent.RplSave |
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ScriptBitWriter | writer | ) |
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◆ UpdateData()
| void SCR_DataDisplayGadgetComponent.UpdateData |
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bool | playSound = true | ) |
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Method used to update currently displayed ballistic data.
◆ m_iCurrentPageID
| int SCR_DataDisplayGadgetComponent.m_iCurrentPageID |
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◆ m_iNumberOfPages
| int SCR_DataDisplayGadgetComponent.m_iNumberOfPages |
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◆ m_iOpacityMapId
| int SCR_DataDisplayGadgetComponent.m_iOpacityMapId |
◆ m_wRootWidget
| RTTextureWidget m_wRenderTargetTexture Widget SCR_DataDisplayGadgetComponent.m_wRootWidget |
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◆ PAGE_NUMBER_FORMAT
| const string SCR_DataDisplayGadgetComponent.PAGE_NUMBER_FORMAT = "%1 / %2" |
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◆ PAGE_NUMBER_NAME
| const string SCR_DataDisplayGadgetComponent.PAGE_NUMBER_NAME = "PageNumber" |
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static |
The documentation for this interface was generated from the following file:
- Game/Components/Gadgets/SCR_DataDisplayGadget.c