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override void | HandlerAttached (Widget w) |
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void | SetSuppliesEnabled (bool enabled) |
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void | SetSupplyCost (int cost) |
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int | GetSupplyCost () |
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void | SetText (bool deployEnabled, string text, float remainingTime=-1) |
| Set text of the button.
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void | UpdateSpinner (float timeSlice) |
| Update the loading spinner widget.
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void | ShowLoading (bool show) |
| Set loading spinner widget visible.
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void | UpdateBackground () |
| Change color of background depending on if button is enabled.
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override void | HandlerAttached (Widget w) |
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override void | HandlerDeattached (Widget w) |
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override bool | OnClick (Widget w, int x, int y, int button) |
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override void | SetEnabled (bool enabled, bool animate=true) |
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override bool | OnMouseButtonDown (Widget w, int x, int y, int button) |
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override bool | OnDoubleClick (Widget w, int x, int y, int button) |
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override bool | OnMouseEnter (Widget w, int x, int y) |
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override bool | OnMouseLeave (Widget w, Widget enterW, int x, int y) |
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override void | OnDisabled (bool animate) |
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override void | OnEnabled (bool animate) |
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void | OnButtonHold (float value) |
| Called when button is held.
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void | PlaySoundClicked () |
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bool | GetIsHoldingButton () |
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void | SetIsHoldingButton (bool isHolding) |
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float | GetAnimationRate () |
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float | GetAnimationTime () |
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bool | GetIsInputCombo () |
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ScriptInvokerVoid | GetOnAnimateHover () |
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ScriptInvokerVoid | GetOnUpdateEnableColor () |
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ScriptInvokerVoid | GetOnHoldAnimComplete () |
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void | ProcessKeybindStack (inout int index, notnull array< string > keyStack) |
| Iterate trough key bind stack.
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void | ProcessFilterStack () |
| Delete not needed entries from m_aFilterStack and bring it into correct order !
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void | SetLabel (string label) |
| PUBLIC API\.
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void | SetLabelColor (notnull Color color) |
| Change the color of the Label.
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bool | SetAction (string action, EInputDeviceType currentInputDevice=-1, bool forceUpdate=false) |
| Override action.
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int | GetSize () |
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void | SetSize (int size) |
| Change the size of the button.
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bool | IsClickSoundDisabled () |
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void | SetClickSoundDisabled (bool isEnabled) |
| Enable / disable the click sound played when button is pressed.
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void | SetTexture (string imagePath, string image=string.Empty, Color color=Color.FromInt(Color.WHITE), SCR_EButtonSize buttonType=SCR_EButtonSize.KEYBOARD_MEDIUM) |
| Override texture in Button.
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void | ResetTexture () |
| Restet Button back to it's default texutre Use after SetTexture() to undo the override.
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void | SetColorActionDisabled (Color newColor) |
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bool | IsHovering () |
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void | OnActiveWidgetInteraction (bool isInteractionActive, int delay) |
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void | OnDialogOpen (DialogUI dialog) |
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void | OnDialogClose (DialogUI dialog) |
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bool | IsInTopMenu () |
| Returns true if there are no dailogs or if this button is in the last dialog opened.
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bool | IsInTopDialog () |
| Returns true if there if this button is in the last dialog opened.
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bool | GetForceDisabled () |
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override void | HandlerAttached (Widget w) |
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override bool | OnClick (Widget w, int x, int y, int button) |
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override bool | OnMouseEnter (Widget w, int x, int y) |
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override bool | OnMouseLeave (Widget w, Widget enterW, int x, int y) |
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override bool | OnFocus (Widget w, int x, int y) |
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override bool | OnFocusLost (Widget w, int x, int y) |
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void | SetToggled (bool toggled, bool animate=true, bool invokeChange=true, bool instant=false) |
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bool | IsToggled () |
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void | SetToggleable (bool togglable) |
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bool | GetToggleable () |
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void | ShowBorder (bool show, bool animate=true) |
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bool | IsBorderShown () |
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void | SetBackgroundColors (Color defColor=null, Color hoverColor=null, Color selectColor=null, Color selectHoverColor=null, Color clickColor=null) |
| Alternate way of setting button background colors through script.
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void | ColorizeBackground (bool animate=true) |
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override void | HandlerAttached (Widget w) |
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override bool | OnClick (Widget w, int x, int y, int button) |
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override bool | OnMouseEnter (Widget w, int x, int y) |
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override bool | OnFocus (Widget w, int x, int y) |
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void | SetHoverSound (string soundHover) |
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void | SetClickedSound (string soundClicked) |
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string | GetHoverSound () |
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string | GetClickedSound () |
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void | SetEnabled (bool enabled, bool animate=true) |
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void | SetVisible (bool visible, bool animate=true) |
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bool | IsEnabled () |
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void | SetMouseOverToFocus (bool mouseOverToFocus) |
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void | SetDisabledOpacity (float newDisabledOpacity) |
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override void | HandlerAttached (Widget w) |
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override bool | OnClick (Widget w, int x, int y, int button) |
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Widget | GetRootWidget () |
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bool | IsVisible () |
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static SCR_InputButtonComponent | FindComponent (notnull Widget w) |
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static SCR_InputButtonComponent | GetInputButtonComponent (string name, notnull Widget parent, bool searchAllChildren=true) |
| Static method to easily find component by providing name and parent.
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static SCR_ButtonBaseComponent | GetButtonBase (string name, Widget parent, bool searchAllChildren=true) |
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static bool | SetTexture (ImageWidget widget, ResourceName texture, string image="") |
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static SCR_ScriptedWidgetComponent | GetComponent (TypeName componentType, string name, Widget parent, bool searchAllChildren=true) |
| Base method for component lookup through the widget library.
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int | m_iHeightInPixel |
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ref Color | m_ActionDefault |
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ref Color | m_ActionHovered |
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ref Color | m_ActionDisabled |
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ref Color | m_LabelDefault |
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ref Color | m_ActionToggled |
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float | m_fHoldIndicatorDefaultPosition |
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float | m_fHoldIndicatorHoldPosition |
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float | m_fHoldIndicatorAnimationTime |
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bool | m_bCanBeDisabled |
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bool | m_bChangeLabelColorOnDisabled |
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InputManager | m_InputManager = GetGame().GetInputManager() |
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bool | m_bIsHovered |
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bool | m_bIsDoubleTapStated |
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float | m_fMaxHoldtime |
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int | m_iDoubleTapThreshold |
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ref ScriptInvoker | m_OnActivated = new ScriptInvoker() |
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bool | m_bCanBeToggled |
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bool | m_bUseColorization |
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ref Color | m_BackgroundDefault |
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ref Color | m_BackgroundHovered |
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ref Color | m_BackgroundSelected |
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ref Color | m_BackgroundSelectedHovered |
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ref Color | m_BackgroundClicked |
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bool | m_bShowBorderOnFocus |
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bool | m_bShowBackgroundOnFocus |
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bool | m_bNoBorderAnimation |
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bool | m_bNoBackgroundAnimation |
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bool | m_bShowBorderOnHover |
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Widget | m_wBackground |
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Widget | m_wBorder |
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ref ScriptInvoker | m_OnClicked = new ScriptInvoker() |
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ref ScriptInvoker | m_OnToggled = new ScriptInvoker() |
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ref ScriptInvoker< Widget > | m_OnFocus = new ScriptInvoker<Widget>() |
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ref ScriptInvoker< Widget > | m_OnFocusLost = new ScriptInvoker<Widget>() |
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ref ScriptInvoker | m_OnShowBorder = new ScriptInvoker() |
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ref ScriptInvoker | m_OnClick = new ScriptInvoker |
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static const float | START_ANIMATION_RATE = 10001 |
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static const float | START_ANIMATION_PERIOD = 250 |
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void | SetEnabled_Internal (bool enabled, bool animate=true) |
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void | OnInputDeviceUserChanged (bool isGamepad) |
| React on switching between input methods.
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bool | ChangeInputDevice (EInputDeviceType inputDevice, bool hasFocus, bool resetOverride=false) |
| Check for last used input device and get the correct keybind for it.
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bool | GetInputFilterSettings (BaseContainer filter) |
| Check which filter is applied to the action to change the buttons behavior.
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void | CreateComboWidget () |
| Create a second InputButton widget to display combos.
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void | DeleteComboWidget () |
| Delete secound InputButton widget if there is one.
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void | SetInputAction () |
| Add action listeners for selected input action.
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void | OnButtonPressed (float value, EActionTrigger reason) |
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void | OnInput () |
| Called when Button is clicked / key is presses.
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void | ActionPressed (bool isHoldAction=false) |
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void | ActionReleased () |
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void | SetForceDisabled (bool forceDisabled, bool animate=true) |
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void | SetForceDisabledWithDelay (bool forceDisabled, bool animate=true, int delay=0) |
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void | OnMenuFocusGained (ChimeraMenuBase menu) |
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void | OnMenuFocusLost (ChimeraMenuBase menu) |
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void | OnSettingsMenuClosed (ChimeraMenuBase menu) |
| Callback method that is triggered when some menu is closed.
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void | OnMenuSelect () |
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void | MenuSelectBase () |
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void | FindParentMenu () |
| Finds the parent menu of this component.
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bool | IsParentMenuFocused () |
| Returns true if parent menu is focused, or if there is no parent menu.
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void | OnEnabled (bool animate) |
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void | OnDisabled (bool animate) |
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bool | IsChildWidget (Widget parent, Widget child) |
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void | SetAnimationRate () |
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void | PlaySound (string sound) |
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const string | COMBO_INDICATOR_IMAGE_NAME = "ComboIndicatorImg" |
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const string | COMBO_INDICATOR_SHADOW_NAME = "ComboIndicatorShadow" |
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const string | COMBO_INDICATOR_DIVIDER_NAME = "keybind_divider" |
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const string | COMBO_INDICATOR_COMBO_NAME = "keybind_combo" |
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const float | COMBO_INDICATOR_SIZE_MULTIPLIER = 0.5 |
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const float | MIN_FONTSIZE_MULTIPLIER = 0.5 |
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Component that handles the request respawn button.