Arma Reforger Script API
Loading...
Searching...
No Matches
SCR_DestructibleTreeV2Class Interface Reference
Inheritance diagram for SCR_DestructibleTreeV2Class:
TreeClass BaseTreeClass SCR_DestructibleEntityClass DestructibleEntityClass

Public Member Functions

void SCR_DestructibleTreeV2Class (BaseContainer prefab)
 
- Public Member Functions inherited from DestructibleEntityClass
proto external float GetMaxHealth ()
 
proto external BaseDestructionPhase GetDestructionPhase (int phaseID)
 
proto external int GetNumDestructionPhases ()
 
proto external float GetDamageReduction ()
 
proto external float GetDamageThreshold ()
 
proto external float GetDamageMultiplier (EDamageType type)
 
proto external float GetBaseDamageMultiplier ()
 

Public Attributes

float m_fDamageThreshold
 
float m_fHealth
 
ref SCR_TreePartHierarchyV2 m_TreePartHierarchy
 
- Public Attributes inherited from TreeClass
int SoundType
 
int m_iFoliageHeight
 
- Public Attributes inherited from SCR_DestructibleEntityClass
float m_fMomentumToDamageScale
 
ref array< ref SCR_BaseSpawnablem_aDestroySpawnObjects
 
SCR_EMaterialSoundTypeBreak m_eMaterialSoundType
 

Constructor & Destructor Documentation

◆ SCR_DestructibleTreeV2Class()

void SCR_DestructibleTreeV2Class.SCR_DestructibleTreeV2Class ( BaseContainer prefab)
Parameters
[in]prefab

Member Data Documentation

◆ m_fDamageThreshold

float SCR_DestructibleTreeV2Class.m_fDamageThreshold

◆ m_fHealth

float SCR_DestructibleTreeV2Class.m_fHealth

◆ m_TreePartHierarchy

ref SCR_TreePartHierarchyV2 SCR_DestructibleTreeV2Class.m_TreePartHierarchy

The documentation for this interface was generated from the following file: