Arma Reforger Script API
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UI Component for handling edited save widget Can: Display currently edited save, show save state (changes), trigger upload. More...
Public Member Functions | |
override void | HandlerAttached (Widget w) |
override void | HandlerDeattached (Widget w) |
void | ClearEditedSave () |
SCR_ModularButtonComponent | GetUploadButton () |
Public Member Functions inherited from SCR_ScriptedWidgetComponent | |
override void | HandlerAttached (Widget w) |
override bool | OnClick (Widget w, int x, int y, int button) |
Widget | GetRootWidget () |
bool | IsVisible () |
Protected Member Functions | |
void | OnTooltipShow (SCR_ScriptedWidgetTooltip tooltip) |
void | OnEditedSaveChange (string fileName) |
Reaction to changing of current editing save - name should be changed accordingly. | |
void | UpdatePublishButtonState () |
Setup current tooltip based on current save state. | |
void | OnUploadButtonClick (SCR_ModularButtonComponent button) |
void | OnLoginSuccess (SCR_BackendCallback callback) |
Protected Attributes | |
TextWidget | m_wName |
ImageWidget | m_wSaveBackground |
ButtonWidget | m_wUploadButton |
SCR_ModularButtonComponent | m_UploadButton |
SCR_DynamicIconComponent | m_UploadButtonIcon |
bool | m_bCanUpload |
Protected Attributes inherited from SCR_ScriptedWidgetComponent | |
Widget | m_wRoot |
Static Protected Attributes | |
const string | WIDGET_NAME = "m_Name" |
const string | WIDGET_UPLOAD_BTN = "m_UploadButton" |
const string | WIDGET_SAVE_BACKGROUND = "m_IconBackground" |
const string | TOOLTIP_PUBLISH = "#AR-Editor_SaveLoad_TooltipPublish" |
const string | TOOLTIP_PUBLISH_EMPTY = "#AR-Editor_SaveLoad_TooltipMissingSave" |
const string | TOOLTIP_PUBLISH_DISABLED_DOWNLOADED = "#AR-Editor_SaveLoad_TooltipDownloadedPublish" |
const string | DEFAULT_NAME = "#AR-Editor_SaveLoad_NewSaveFallback" |
Additional Inherited Members | |
Static Public Member Functions inherited from SCR_ScriptedWidgetComponent | |
static SCR_ScriptedWidgetComponent | GetComponent (TypeName componentType, string name, Widget parent, bool searchAllChildren=true) |
Base method for component lookup through the widget library. | |
Public Attributes inherited from SCR_ScriptedWidgetComponent | |
ref ScriptInvoker | m_OnClick = new ScriptInvoker |
UI Component for handling edited save widget Can: Display currently edited save, show save state (changes), trigger upload.
void SCR_EditedSaveUIComponent.ClearEditedSave | ( | ) |
SCR_ModularButtonComponent SCR_EditedSaveUIComponent.GetUploadButton | ( | ) |
override void SCR_EditedSaveUIComponent.HandlerAttached | ( | Widget | w | ) |
Implements SCR_ScriptedWidgetComponent.
override void SCR_EditedSaveUIComponent.HandlerDeattached | ( | Widget | w | ) |
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Reaction to changing of current editing save - name should be changed accordingly.
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Setup current tooltip based on current save state.
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