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| override string | GetSubtitle (Faction factionPlayer, array< Faction > factionsOther) |
| | Get subtitle from m_OptionalParams.
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| override string | GetSubtitleParam (Faction factionPlayer, array< Faction > factionsOther) |
| | Get subtitle param from m_OptionalParams.
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| override ResourceName | GetImage (Faction factionPlayer, array< Faction > factionsOther) |
| | Get image from m_OptionalParams.
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| override ResourceName | GetIcon (Faction factionPlayer, array< Faction > factionsOther) |
| | Get icon from m_OptionalParams.
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| ResourceName | GetBaseGameOverScreenOverwrite () |
| | Returns whether game over layout should overwrite whole gameover screen.
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| bool | PauseGameOnGameOverScreen () |
| | Returns whether game should be paused with Game over screen.
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| EGameOverTypes | GetInfoId () |
| | Returns the state id.
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| ResourceName | GetGameOverContentLayout () |
| | Get the game over layout that is shown within the gameover screen.
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| bool | HasOptionalParams () |
| | Returns if m_OptionalParams is null or not.
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| SCR_BaseGameOverScreenInfoOptional | GetOptionalParams () |
| | Returns m_OptionalParams with params to be displayed in the game over screen.
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| SCR_BaseGameOverScreenInfoEditor | GetEditorOptionalParams () |
| | Returns m_OptionalEditorParams with params specific for the editor.
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| string | GetTitle (Faction factionPlayer, array< Faction > factionsOther) |
| | Get title.
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| string | GetTitle (int playerId, array< int > otherPlayerIds) |
| | Get title.
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| string | GetSubtitle (int playerId, array< int > otherPlayerIds) |
| | Get subtitle from m_OptionalParams.
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| ResourceName | GetImage (int playerId, array< int > otherPlayerIds) |
| | Get image from m_OptionalParams.
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| ResourceName | GetIcon (int playerId, array< int > otherPlayerIds) |
| | Get icon from m_OptionalParams.
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| Color | GetVignetteColor (Faction factionPlayer, array< Faction > factionsOther) |
| | Get Vignette color by default this is null The vingett color is to add color to the end screen.
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| Color | GetVignetteColor (int playerId, array< int > otherPlayerIds) |
| | Get Vignette color by default this is null The vingett color is to add color to the end screen.
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| string | GetDebriefing (Faction factionPlayer, array< Faction > factionsOther) |
| | Get Debrief from m_OptionalParams.
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| string | GetDebriefing (int playerId, array< int > otherPlayerIds) |
| | Get Debrief from m_OptionalParams.
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| string | GetOneShotAudio (Faction factionPlayer, array< Faction > factionsOther) |
| | Get One shot audio from m_OptionalParams.
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| string | GetOneShotAudio (int playerId, array< int > otherPlayerIds) |
| | Get One shot audio from m_OptionalParams.
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| string | GetTitleParam (Faction factionPlayer, array< Faction > factionsOther) |
| | Get title param from m_OptionalParams.
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| string | GetTitleParam (int playerId, array< int > otherPlayerIds) |
| | Get title param from m_OptionalParams.
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| string | GetSubtitleParam (int playerId, array< int > otherPlayerIds) |
| | Get subtitle param from m_OptionalParams.
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| string | GetDebriefingParam (Faction factionPlayer, array< Faction > factionsOther) |
| | Get debrief param from m_OptionalParams.
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| string | GetDebriefingParam (int playerId, array< int > otherPlayerIds) |
| | Get debrief param from m_OptionalParams.
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| void | GameOverUICustomization (SCR_GameOverScreenUIComponent gameOverUI, Faction factionPlayer, array< Faction > factionsOther) |
| | A functioned called when Game over UI is called when gameover screen is called for aditional logic to set and change.
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| void | GameOverUICustomization (SCR_GameOverScreenUIComponent gameOverUI, int playerId, array< int > otherPlayerIds) |
| | A functioned called when Game over UI is called when gameover screen is called for aditional logic to set and change.
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