◆ GetStartingIndex()
int SCR_FactionPlayerList.GetStartingIndex |
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Get index of first entry of current page.
◆ HandleNavigationButtons()
void SCR_FactionPlayerList.HandleNavigationButtons |
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◆ HandlerAttached()
override void SCR_FactionPlayerList.HandlerAttached |
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Widget |
w | ) |
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◆ HandlerDeattached()
override void SCR_FactionPlayerList.HandlerDeattached |
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Widget |
w | ) |
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◆ SetFaction()
void SCR_FactionPlayerList.SetFaction |
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Faction |
faction | ) |
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◆ SetLastIndex()
void SCR_FactionPlayerList.SetLastIndex |
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◆ UpdatePagination()
void SCR_FactionPlayerList.UpdatePagination |
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Faction |
faction | ) |
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◆ UpdatePlayerList()
override void SCR_FactionPlayerList.UpdatePlayerList |
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◆ m_Faction
◆ m_iEntriesPerPage
int SCR_FactionPlayerList.m_iEntriesPerPage |
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◆ m_iLastPage
int SCR_FactionPlayerList.m_iLastPage |
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◆ m_sPagingButtonLeft
string SCR_FactionPlayerList.m_sPagingButtonLeft |
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◆ m_sPagingButtonRight
string SCR_FactionPlayerList.m_sPagingButtonRight |
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◆ m_SpinBoxComp
◆ m_sSpinBoxElementName
string SCR_FactionPlayerList.m_sSpinBoxElementName |
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The documentation for this interface was generated from the following file:
- Game/UI/Menu/DeployMenu/SCR_FactionPlayerList.c