◆ CreatePlayerName()
void SCR_PlayerList.CreatePlayerName |
( |
int |
pid | ) |
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protected |
◆ HandlerAttached()
override void SCR_PlayerList.HandlerAttached |
( |
Widget |
w | ) |
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◆ ShowPlayerList()
void SCR_PlayerList.ShowPlayerList |
( |
bool |
show | ) |
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◆ UpdatePlayerList()
void SCR_PlayerList.UpdatePlayerList |
( |
| ) |
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◆ m_aPlayerNames
◆ m_sFlag
string SCR_PlayerList.m_sFlag |
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protected |
◆ m_sName
string SCR_PlayerList.m_sName |
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protected |
◆ m_sPlayerCount
string SCR_PlayerList.m_sPlayerCount |
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protected |
◆ m_sPlayerList
string SCR_PlayerList.m_sPlayerList |
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protected |
◆ m_sPlayerName
ResourceName SCR_PlayerList.m_sPlayerName |
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protected |
◆ m_wFlag
ImageWidget SCR_PlayerList.m_wFlag |
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protected |
◆ m_wName
TextWidget SCR_PlayerList.m_wName |
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protected |
◆ m_wPlayerCount
TextWidget SCR_PlayerList.m_wPlayerCount |
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protected |
◆ m_wPlayerList
Widget SCR_PlayerList.m_wPlayerList |
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protected |
◆ m_wRoot
Widget SCR_PlayerList.m_wRoot |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/DeployMenu/SCR_FactionPlayerList.c