| 
| void  | SCR_FieldManualConfigEntry () | 
|   | 
| Widget  | CreateWidget (notnull Widget parent) | 
|   | To be overridden by child classes to call CreateWidgetFromLayout.  
  | 
|   | 
| bool  | CanRefresh () | 
|   | Used to check if the entry requires a refresh (on e.g KBM/pad input change) Valid only after CreateWidgetFromLayout has been called!  
  | 
|   | 
◆ SCR_FieldManualConfigEntry()
      
        
          | void SCR_FieldManualConfigEntry.SCR_FieldManualConfigEntry  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ CanRefresh()
      
        
          | bool SCR_FieldManualConfigEntry.CanRefresh  | 
          ( | 
           | ) | 
           | 
        
      
 
Used to check if the entry requires a refresh (on e.g KBM/pad input change) Valid only after CreateWidgetFromLayout has been called! 
- Returns
 - true if there is anything to refresh, false otherwise 
 
 
 
◆ CreateWidget()
      
        
          | Widget SCR_FieldManualConfigEntry.CreateWidget  | 
          ( | 
          notnull Widget |           parent | ) | 
           | 
        
      
 
 
◆ CreateWidgetFromLayout()
  
  
      
        
          | Widget SCR_FieldManualConfigEntry.CreateWidgetFromLayout  | 
          ( | 
          ResourceName |           layout,  | 
         
        
           | 
           | 
          notnull Widget |           parent ) | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_aContent
◆ m_bCanRefresh
  
  
      
        
          | bool SCR_FieldManualConfigEntry.m_bCanRefresh | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_bEnabled
      
        
          | bool SCR_FieldManualConfigEntry.m_bEnabled | 
        
      
 
 
◆ m_eId
      
        
          | EFieldManualEntryId SCR_FieldManualConfigEntry.m_eId | 
        
      
 
 
◆ m_Image
      
        
          | ResourceName SCR_FieldManualConfigEntry.m_Image | 
        
      
 
 
◆ m_Parent
◆ m_sTitle
      
        
          | string SCR_FieldManualConfigEntry.m_sTitle | 
        
      
 
 
The documentation for this interface was generated from the following file:
- Game/FieldManual/Models/Config/EntryTypes/SCR_FieldManualConfigEntry.c